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🛠 Patch #3: UI Polishing, Bug Fixes & Tutorial Improvements

Ping! This is Shi.
Warden, patch 3 is now deployed. This update focuses on visual polish and system stability. Several key changes will significantly improve your field operations.

📘 Tutorial & UX Improvements:
  • Improved tutorial guidance for the “Escape” mechanic: now includes clearer info and a prompt before action.
  • After escaping a mission, the game will now auto-load from the most recent autosave to let you retry smoothly.
  • The “Skip Day” button is now highlighted in the tutorial after Mission 1-1.
  • Tutorial upgraded for better clarity on item management.
🛠 Gameplay & Interface Fixes:
  • Double-squad missions now process correctly, no more missing second screen.
  • Effect icons now display correctly in skill tooltips.
  • UI buttons now reset properly when using the Back option in settings.
  • Hover text for base modules reorganized for better clarity.
  • Combat system and HP logic slightly adjusted for improved story mode pacing.
  • Minor bug fixes, including resolving rare cursor disappearance issues.
🌍 Localization Updates:
  • Added Indonesian and Portuguese (AI-translated; subject to revision). If you want to help us with the translation into your language, please contact us via Steam discussions or Discord.
  • Survey links now correlate with your chosen language.

Play now and check it out!

https://store.steampowered.com/app/1396540/Twilight_Wars
We’re deeply grateful for your support! We read everything and are always open to more suggestions.
Keep sending signals, Warden.

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See you at the “Triple-A” base.
– Shi