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  3. PATCH 2026.02.27.0937

PATCH 2026.02.27.0937

[p][/p][p][/p][p][/p][p]This is another fixes and adjustments patch. Look forward to Target Practice and enhanced lobby capabilities next month![/p][p][/p][p][/p][h3]FIXES[/h3][p]- Fixed desync caused by B-side levels[/p][p]- Fixed level lighting loading incorrectly[/p][p]- Fixed crash caused by triggering multiple explosions with Slug kunai[/p][p]- Fixed coward meter building while game is paused[/p][p]- Fixed camera becoming de-centered on rollbacks if camera movement is disabled[/p][p]- Fixed Ghost float not working in Showdowns[/p][p]- Fixed Showdown music not respecting music volume setting[/p][p]- Fixed training mode level select softlock[/p][p]- Fixed bunting a bullet next to a wall causing the bullet to be destroyed[/p][p]- Fixed kills not registering correctly after a self-death[/p][p]- Fixed launching full-speed diagonal bullets after a bunt[/p][p]- Fixed various dash/bullet deflect interaction inconsistencies[/p][p]- Fixed various bullet deflect positioning inconsistencies[/p][p]- Fixed upside-down throws getting characters stuck in walls[/p][p]- Fixed character cutouts not appearing during screen slash effects[/p][p]- Fixed a setup that allowed a 1-clip explosion[/p][p]- Fixed sneaky ways of picking non-free characters in the Free Edition[/p][p]- Fixed some text issues[/p][p][/p][p][/p][h3]ENHANCEMENTS [/h3][p]- Small chance of announcer line on counter hit[/p][p][/p][p][/p][h3]ADJUSTMENTS[/h3][p][/p][p][/p][p]Slug[/p][p]- Can fast fall from wall stick[/p][p]There didn't seem to be a good reason why Slug could fast fall from the ceiling but not from the wall, so he can do that now.[/p][p][/p][p][/p][p]Universal systems[/p][p]- Adjusted throw angles[/p][p]- Character movement is reduced briefly after throw[/p][p]- Characters have a minimum bounce speed while tumbling[/p][p]We want throws to require a bounce setup or spending resources to secure the kill, so completely vertical throws are no longer possible, and it's also not possible to immediately kill with a sword follow-up unless you spend ammo to dash.[/p][p][/p][p]We’re taking next week off for a much needed post-launch break.[/p][p]Target practice + online spectating are coming mid-March and a new character + stage are coming early April.[/p][p]Thanks for your continued support.[/p]