Dev Update #4 - New Beginnings
Hello everyone! We wish you all a fantastic start of 2022, a year that certainly has our team beyond excited. As you know from previous updates, we’re tirelessly working on bringing the world of 9 Years of Shadows to life!
This entails going through several tests, overseeing performance issues and placing the littlest of details into place, so definitely be on the lookout for more updates both here and on our social media.
You might have noticed that we have been quiet on YouTube lately, but that will change in the following months. If you recall, during our Kickstarter campaign we created Dev Diaries, a series of videos outlining Europa’s story, a couple of our key team players and even a special message from Michiru Yamane herself. This year, we’ll release our biggest Dev Diary yet, featuring topics like the soundtrack, the story, and most importantly, the gameplay. We always upload them to our Youtube channel, so be sure to be on the lookout for it!

Now that we are on the topic of story and gameplay, it seems only fitting that we introduce one of the game’s main bosses that is also heavily involved with the narrative. Meet Draythus, a legendary warrior. He is both elegant and dangerous, and his encounter with Europa is a pivotal moment for both of them and the story.

This ageless enemy, created by our awesome backer Maximilian Lee Carbaugh, as well as most of our other NPCs, has his own track whenever a conversation with him sparks up. Music often can tell more about a person than words; what do you make of Draythus’ theme?

We have also been working on concept art for different sections of the castle. For instance, vegetation is looking better and more interesting each day. Take a look at various plants from our underwater landscape, greenhouse and boiler section.

As every detail helps build the mystical atmosphere one breaths within Talos Castle, we have designed breakable elements that match each room Europa explores. Where do you think these items go?

Naturally, Europa has also been a character our team has heavily focused on, from emotional portraits to concept art. Every day, Europa is shaping up to become a deeply layered and interesting warrior maiden, and concepts like these allow us to understand her and the lore surrounding her much better.

And it wouldn’t be 9 Years of Shadows without an update regarding our resident cuddly companion, Apino. Animating him is surely one of our favorite activities, just take a look at these poses!

Lastly, we would like to say we feel extremely grateful for all your support and understanding last year, and for the faith you have placed in our team this year to finish the development of Europa’s story and welcome you to enjoy it. The journey is not yet over, but our resolve and motivation are stronger than ever, and together, we know we will see this through!
Remember to follow us on social media and stay tuned for upcoming news on the game!
This entails going through several tests, overseeing performance issues and placing the littlest of details into place, so definitely be on the lookout for more updates both here and on our social media.
You might have noticed that we have been quiet on YouTube lately, but that will change in the following months. If you recall, during our Kickstarter campaign we created Dev Diaries, a series of videos outlining Europa’s story, a couple of our key team players and even a special message from Michiru Yamane herself. This year, we’ll release our biggest Dev Diary yet, featuring topics like the soundtrack, the story, and most importantly, the gameplay. We always upload them to our Youtube channel, so be sure to be on the lookout for it!


Now that we are on the topic of story and gameplay, it seems only fitting that we introduce one of the game’s main bosses that is also heavily involved with the narrative. Meet Draythus, a legendary warrior. He is both elegant and dangerous, and his encounter with Europa is a pivotal moment for both of them and the story.


This ageless enemy, created by our awesome backer Maximilian Lee Carbaugh, as well as most of our other NPCs, has his own track whenever a conversation with him sparks up. Music often can tell more about a person than words; what do you make of Draythus’ theme?

We have also been working on concept art for different sections of the castle. For instance, vegetation is looking better and more interesting each day. Take a look at various plants from our underwater landscape, greenhouse and boiler section.



As every detail helps build the mystical atmosphere one breaths within Talos Castle, we have designed breakable elements that match each room Europa explores. Where do you think these items go?

Naturally, Europa has also been a character our team has heavily focused on, from emotional portraits to concept art. Every day, Europa is shaping up to become a deeply layered and interesting warrior maiden, and concepts like these allow us to understand her and the lore surrounding her much better.


And it wouldn’t be 9 Years of Shadows without an update regarding our resident cuddly companion, Apino. Animating him is surely one of our favorite activities, just take a look at these poses!

Lastly, we would like to say we feel extremely grateful for all your support and understanding last year, and for the faith you have placed in our team this year to finish the development of Europa’s story and welcome you to enjoy it. The journey is not yet over, but our resolve and motivation are stronger than ever, and together, we know we will see this through!
Remember to follow us on social media and stay tuned for upcoming news on the game!





