Dev Update #5 - A Peek At Talos
Hello everyone, we hope you are doing great! This year is just beginning, but we are already swamped with work in all of our departments, making sure everything is falling into place. Therefore, we wish to share our current progress with you so you can see what we have recently been up to.
In our latest update, we shared some concept samples in the making of characters, breakables and other elements within Talos Castle, but what we haven’t given you, is a glimpse of the castle’s exterior, which is coming along nicely. What do you think of this new idea?

We have also reimagined some of the most relevant areas Europa and Apino will visit, such as the save room. We wanted to focus on setting up the place to emanate a supernatural aura. What do you think of this new version?

Part of creating an overall supernatural feeling to Talos is designing new enemies, such as the Myron Thrower, a gigantic monster that overwhelms its enemies by throwing its offspring at them. Would you face it in combat?

As usual, music is another area that is continuously in motion. From character themes to area tracks, we love to compose pieces that draw you into the universe, and there’s no better way to begin than with the very first track you will listen to as you launch the game. Listen to our introductory track, Crystalline Tears:

Once again, we would love to thank you for your good wishes. That community support is our driving force to push on and create new ideas for 9 Years of Shadows. We have interesting news coming soon, so keep up with our socials to stay up to date with our progress.

In our latest update, we shared some concept samples in the making of characters, breakables and other elements within Talos Castle, but what we haven’t given you, is a glimpse of the castle’s exterior, which is coming along nicely. What do you think of this new idea?

We have also reimagined some of the most relevant areas Europa and Apino will visit, such as the save room. We wanted to focus on setting up the place to emanate a supernatural aura. What do you think of this new version?

Part of creating an overall supernatural feeling to Talos is designing new enemies, such as the Myron Thrower, a gigantic monster that overwhelms its enemies by throwing its offspring at them. Would you face it in combat?

As usual, music is another area that is continuously in motion. From character themes to area tracks, we love to compose pieces that draw you into the universe, and there’s no better way to begin than with the very first track you will listen to as you launch the game. Listen to our introductory track, Crystalline Tears:

Once again, we would love to thank you for your good wishes. That community support is our driving force to push on and create new ideas for 9 Years of Shadows. We have interesting news coming soon, so keep up with our socials to stay up to date with our progress.







