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Primeval News

Patch 2025.9.24.0.42 is now available!

[p]Good news everyone,[/p][p]Patch 2025.9.24.0.42 is now available.[/p][p][/p]
  • [p]The game now uses terrain streaming to load in smaller chunks of terrain around the camera and then lower detail mesh representations of terrain further away from the camera to save memory. This reduces the detail level of terrains and trees in the distance. Terrain streaming may only be a temporary solution to the memory consumption problem. The game is now able to run on computers with 8gb of ram.[/p]
  • [p]Fixed the creature selection screen to show a black background behind the dinosaur preview, instead of an empty sky.[/p]
  • [p]Added a graphics option for grass and plant shadow distance called "Detail Shadow Distance". The "Detail Shadows" option must be enabled for this to have any effect.[/p]
  • [p]Now the oxygen gauge will display if your dinosaur does not have gills but is swimming, instead of needing to be underwater.[/p]
  • [p]Edible plant food from nests are once again able to be eaten.[/p]
  • [p]Skin texture variants are once again working correctly for Pachycephalosaurus and Helicoprion.[/p]
  • [p]Fixed a dinosaur set up problem where in some cases the dinosaur's body renderer reference was getting overwritten with a different renderer, such as the teeth or claws renderer. This was mostly a problem with some dinosaur skin texture previews.[/p]
  • [p]Semi-aquatic creatures can once again drink saltwater to satisfy their thirst.[/p]
  • [p]Pachycephalosaurus camera offsets and zoom level has been fixed.[/p]
  • [p]Fixed a loading problem with the Great Sands map being set to your startup map in the game options. Now the map loads properly.[/p]
  • [p]A new nest has been added to the game. This nest is mostly made up of sticks and is used for the aerial dinosaurs and a few others.[/p]
  • [p]Fixed eggs not appearing in nests.[/p]
  • [p]Made egg sizes more accurate.[/p]
  • [p]Nests can once again be scavenged from to find nest building materials. Your own nest cannot be scavenged from.[/p]
  • [p]Fixed a glitch where AI dinosaurs would fall through the terrain and then despawn when they fell far enough.[/p]

Patch 2025.9.24.0.18 is now available!

[p]Good news everyone,[/p][p]Patch 2025.9.24.0.18 is now available.[/p][p][/p]
  • [p]Your dinosaur now has basic nutrient needs that once filled will result in an additional diet ranking level being granted. These are gained from eating your general dietary needs. Having more gastroliths in your digestive system increases the nutrients gained from eating. Basic nutrients are now required for your diet ranking to be at its best. Basic nutrients are a buffer between poor diet and needing to have preferred foods in your diet to get higher diet rankings for benefits such as enhanced growth rate and trait bonus enhancements.[/p]
  • [p]Fixed grabbed dinosaur's position not being in the mouth due to the A* pathfinding scripts being enabled while being carried after a previous update.[/p]
  • [p]Baryonyx can now play its eating animation while swimming.[/p]
  • [p]Fish are now disappearing when fully eaten. [/p]
  • [p]Improved the performance of the game a little.[/p]
  • [p]Resource spawners have been optimized, which reduced some lag spikes.[/p]
  • [p]Increased the eating speed of the oviraptor, gigantoraptor, spinosaurus, ceratosaurus, edmontosaurus, tyrannosaurus rex, gallimimus, pachycephalosaurus, baryonyx, ankylosaurus, dimetrodon, and acrocanthosaurus by 2x.[/p]
  • [p]Fixed ankylosaurus hovering over the terrain.[/p]
  • [p]Fixed egg positions in nests.[/p]
  • [p]Gigantoraptor's sprint speed is now faster.[/p]
  • [p]Gigantoraptor's zoomed-in camera position has been adjusted to not be so close to the ground.[/p]
  • [p]The oxygen gauge no longer shows if not swimming but oxygen levels are low.[/p]
  • [p]Growth rewards from tasks are now more substantial and are worth about 10x more growth points to make these rewards better.[/p]
  • [p]Experience rewards from tasks are now more substantial and are worth between 1 level's worth of experience up to 5 level's worth of experience.[/p]
  • [p]Fixed the titanoboa's animations not playing.[/p]
  • [p]Oviraptor and Gigantoraptor now stop their running animation if they were running right as they started eating.[/p]
  • [p]Now when you have the tab menu open, dinosaurs are paused (player and AI).[/p]
  • [p]Your preferred foods now drain from 100% to 0% over 24 hours instead of 10 hours. This should give you more time to enjoy your nutrients.[/p]
  • [p]The gameplay HUD has received some new icons for health, stamina, hunger, thirst, oxygen, and gastroliths.[/p]
  • [p]Fixed some ground textures looking extremely blurry when viewed at an angle.[/p]
  • [p]Your growth rate can now go up to 3.5x with a superior diet, instead of 5x.[/p]

Patch 2025.9.24.0.0 is now available!

[p]Good news everyone,[/p][p]Patch 2025.9.24.0.0 is now available.[/p][p][/p]
  • [p]A new playable species, the gigantoraptor, has been added to the game.[/p]
  • [p]The oviraptor now uses the same model as the gigantoraptor, minus the extra feathers that the gigantoraptor has.[/p]
  • [p]Dinosaurs stop moving right before their jump by default now.[/p]
  • [p]The Jump Control trait has changed. It now makes it to where your dinosaur no longer stops moving right before their jump.[/p]
  • [p]Fixed a setup glitch with wild dinosaur skins.[/p]
  • [p]Reduced the amount of lag spikes during gameplay, after the map loads, by no longer enabling/disabling in/out of range dinosaurs but instead just showing/hiding them. [/p]
  • [p]The triceratops and styracosaurus have new horn attack sounds for their different growth stages.[/p]
  • [p]Tree shadow distance performance fix. The tree shadow distance is now getting properly applied and no longer using an infinite tree shadow render distance.[/p]
  • [p]The deinocheirus can now play its eating animation while swimming.[/p]
  • [p]Argentinosaurus, Brachiosaurus, and Padillasaurus now have a new secondary attack, Tail Attack that deals damage to targets behind them.[/p]
  • [p]The meat hanging out of carnivores' mouths now has jiggle physics.[/p]

Patch 2025.9.9.0.29 is now available!

[p]Good news everyone,[/p][p]Patch 2025.9.9.0.29 is now available.[/p][p][/p]
  • [p]Fixed gastrolith eating sounds not playing when they should be.[/p]
  • [p]Aerial dinosaurs have new sounds for eating bones.[/p]
  • [p]Wild dinosaurs are no longer pulling flesh off bones.[/p]
  • [p]Fish are no longer sticking far out of the water while at the surface if the water is deep enough.[/p]
  • [p]Health ranking now determines your trait effectiveness, instead of diet ranking. This is long-term progress.[/p]
  • [p]Diet ranking now determines your growth rate, instead of health ranking. This is short-term progress.[/p]
  • [p]Your growth rate can now go up to 5x with a superior diet, instead of 2x.[/p]
  • [p]The "Bones" diet has been added to the game for some carnivores. Only these species can eat bone. Included species are the Megalodon, Spinosaurus, Tylosaurus, Deinosuchus, Tyrannosaurus Rex, Tarbosaurus, Sarcosuchus, Allosaurus, Gorgosaurus, Albertosaurus, Dunkleosteus, Ceratosaurus, Scorpiovenator, Dimetrodon, and Velociraptor.[/p]
  • [p]The size of the fish carcass has been reduced.[/p]
  • [p]Dinosaurs that can jump can now continue moving while starting their jump.[/p]
  • [p]The "Damage" trait bonus has been reduced from a base 10% bonus down to a base 2.5% bonus, increased up to 12.5% with superior health.[/p]
  • [p]The "Health" trait bonus has been reduced from a base 10% bonus down to a base 2.5% bonus, increased up to 12.5% with superior health.[/p]
  • [p]The "Land Speed" and "Water Speed" trait bonus has been reduced from a base 5% bonus down to a base 4% bonus, increased up to 20% with superior health.[/p]
  • [p]A new trait for jumping dinosaurs has been added. "Jump Control", allows for slight movement adjustments while jumping. Tail slot.[/p]
  • [p]A new trait has been added for all dinosaurs that can grab prey, "Overpower", which gives you an additional chance to successfully grab your prey. Head slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Overpower Resist", which gives you an addition chance to resist being grabbed. Body slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Overpower Damage", which gives you a damage bonus while attacking the dinosaur you have grabbed or while you are being grabbed. Integumentary slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Aggressive Roar", which gives your dinosaur a damage dealt bonus for 10 seconds after using your aggressive roar (4-key). Stacks up to 5 times. Head slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Defensive Roar", which gives your dinosaur a damage reduction bonus for 10 seconds after using your aggressive roar (4-key). Stacks up to 5 times. Head slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Quickening Roar", which gives your dinosaur a speed bonus for 10 seconds after using your call for help (3-key). Stacks up to 5 times. Head slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Aggressive Attack", which gives your dinosaur a damage dealt bonus for 10 seconds after you deal damage. Stacks up to 5 times. Tail slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Defensive Attack", which gives your dinosaur a damage reduction bonus for 10 seconds after you deal damage. Stacks up to 5 times. Tail slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Quickening Attack", which gives your dinosaur a speed bonus for 10 seconds after you deal damage. Stacks up to 5 times. Tail slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Aggressive Defense", which gives your dinosaur a damage dealt bonus for 10 seconds after you take damage. Stacks up to 5 times. Body Slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Defensive Defense", which gives your dinosaur a damage reduction bonus for 10 seconds after you take damage. Stacks up to 5 times. Body Slot.[/p]
  • [p]A new trait has been added for all dinosaurs, "Quickening Defense", which gives your dinosaur a speed bonus for 10 seconds after you take damage. Stacks up to 5 times. Body Slot.[/p]

Evolution Public Branch moves to the Default Branch!

  • [p]The default branch moves over to the new Legacy public branch for compatibility with older computers.[/p]
  • [p]The Evolution branch moves over to the default branch to give new users a better experience unless they need to manually switch over to the Legacy branch.[/p]