1. Primeval
  2. News

Primeval News

New Argentinosaurus Model

🔹The argentinosaurus model, textures, and animations have been replaced with new ones. The argentinosaurus comes with 6 skin texture variants.

Updated Creature Selection and Creation

🔹The creature selection and creation process and user interface has undergone major changes.

🔹Instead of only being able to have a single creature of each species at any given time you are now able to have multiple of each species at any time.

🔹Upon starting the game for the first time after this update, all existing creature save files will be upgraded to the new format and will automatically be converted into "Permadeath-Mode" creatures.

🔹Permadeath-Mode creatures will behave as creatures did previously, when they die they are permanently gone and unable to respawn in the game.

🔹Non-Permadeath-Mode creatures take longer to grow, but will never be permanently removed from the game. When they die you are returned to the creature selection screen and you can re-enter the game as that same creature if you would like. Non-Permadeath creatures receive less growth points from task rewards.

🔹You are no longer able to start a new creature at an advanced stage of life. Now you must play from a hatchling and advance through the game if you are able. The goal of the game is progression, if you would like to have permanent progression, start a Non-Permadeath-Mode creature.

🔹There is a new server option for server hosts and it allows you to set what Permadeath-Mode you want all of your players to use.

🔹You are now able to delete saved creatures that you no longer want.

🔹Fixed a glitch with the Quetzalcoatlus' sleeping animation.

🔹Updated the Unity Engine to version 2020.3.32f1.

Turning Update (Update 0.10.21.3)

🔹"Creatures move slower at the beginning of their turn and then speed up the closer they get to their desired direction." This now also works for turning while moving forward.

Server Fix (Update 0.10.21.2)

🔹Fixed a glitch where if you joined a multiplayer game you'd enter the "Savage Lands" map instead of the server's actual map.

🔹Dimetrodon has 5x more flesh.

🔹Helicoprion has 10x more flesh.

🔹Creatures stop growing passively if they are starving.

🔹Creatures lose all stacks of the Accelerated Growth buff if they are starving. This is to encourage keeping your creature well-fed.

🔹Creature turning works slightly differently now. Creatures move slower at the beginning of their turn and then speed up the closer they get to their desired direction.

🔹Far off in the distance at unreachable locations, the ocean surface now appears the color of the rest of the ocean.

Underwater Caustics Update (Update 0.10.21.1)

🔹Underwater caustics are now viewable from much further away.