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Small Update

🔹Creatures can no longer gain energy while flying.

🔹It now costs energy to hover in place while flying.

🔹Flyers can no longer hover in place until they are old enough to fly.

Small Update

The sandy beach ground texture is now smaller.

Beach tree sizes are now more realistic and modern.

The Great Sands map had a vegetation update to make the sizes of the different cactus more realistic and modern and some other adjustments.

Small Nesting Update

🔹Building a nest now requires half as many items as previously was required. Tiny-sized creatures need 1 of each item. Small-sized creatures need 2 of each item. Average-sized creatures need 3 of each item. Medium-sized creatures need 4 of each item. Large-sized creatures need 5 of each item. Huge-sized creatures need 6 of each item.

🔹Now each species has its own Egg Spawn Rate and Egg Hatch Rate properties. Smaller creatures lay eggs more often and they also hatch quicker than larger creatures.

🔹Now each species has a default Egg Hatch Rate and Egg Spawn Rate, so instead of these values starting at 0 they now start much higher, requiring less work in gathering nest enhancement items to start laying and hatching eggs.

🔹Egg Hatch Rate values up to 100% are the chances of laying 1 egg. Egg Hatch Rate values from 100% to 200% are the chances of laying 2 eggs. Egg Hatch Rate values from 200% to 300% are the chances of laying 3 eggs. Etc.

🔹Increased the drop chance of nest building materials from 40% to 75% per scavenging attempt.

🔹Blood dripping effects from carnivores eating meat are once again visible.

🔹Meganeura are once again visible.

🔹Meganeura now have 4x their previous amount of flesh.

Small Update

🔹Blood dripping effects from carnivores eating meat are once again visible.

🔹Meganeura are once again visible.

🔹Meganeura now have 4x their previous amount of flesh.

Small Update 0.27.0.4

🔹 Leaf particle effects should no longer be glowing at night.

🔹 Ambient weather particle effects should no longer be playing underwater.

🔹 Overhead healthbars/foodbars are now showing while enabled and underwater.

🔹 Ammonite's carcass is now 2x larger.

🔹 Ophthalmosaurus now has 10x more flesh.

🔹 Now, the smaller the aquatic creature is the slower it is.