- Primeval
- News
Patch 1.1.8
- The venomous bite ability is now dealing venom damage to its target.
- Fixed a glitch where the player's creature could crash at entry due to an unhandled exception.
Patch 1.1.7
- Now while camouflaged, if you get too close to a creature while you're moving it can detect you.
- While camouflaged, if you remain still incoming creatures cannot detect you.
- Added a new camouflage build trait, Sneak!
Tail slot.
This trait reduces the time it takes to try to camouflage when not already hidden.
- Fixed, now rotting carcasses and plants will have their nameplate removed when they are destroyed.
- Increased the range at which dilophosaurus can eat and attack by 10%.
Patch 1.1.6
- Added two new traits that work with the Camouflage trait to create a stealth build for some species.
- Stalker(Limbs slot): Allows the use of running while camouflaged.
- Stealthy(Body slot): Increases camouflage success rate.
New Trait: Camouflage (Patch 1.1.5)
- A new trait has been added to the game for all species, Camouflage!
- Slot: Head (so your hatchlings can use this pretty early-on it just costs 1 evolution point to equip)
- Attempt to hide every 15 seconds until you attack, run, or sprint.
- While camouflaged, you'll remain undetectable by creatures.
- While camouflaged, there is a camouflage check every 15 seconds that you must pass to remain hidden.
- If you are walking during a camouflage check there is a 40% chance it will fail.
- If you are still during a camouflage check there is an 80% chance you will remain hidden for another 15 seconds.
Patch 1.1.4
- Fixed, now when you eat plant pieces at your nest their food bar will disappear when fully eaten.
- The trait tooltip now displays for your selected traits.
- The ability tooltip now displays for your selected abilities.