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Primeval News

New Passive for Armored Creatures

The ankylosaurus old passive ability of reflecting damage and making attackers bleed has been removed.
The ankylosaurus has a new passive ability. It reduces damage taken by a percentage, up to 50% for adults and elders. Some other armored creatures have this ability as well.

Adjusted the ankylosaurus' head turning capabilities to not bend its neck as much.

Edible desert plants are no longer guaranteed to spawn around nests. The main source of food for hatchlings should now be insects and any food brought back to the nest by parents.

The "Get Unstuck" button should no longer sometimes spawn your creature in the air above the terrain.

The human male now has a new model.

The human female now has a new model.

Talent Bug Fix

The "Surefooted 1", "Surefooted 2, "Step Echo", "Loud Call 1", "Loud Call 2", and "Call Echo" talents are now working properly. Previous points spent in these talents are unfortunately lost, but going forward they will be saved and loaded properly.

New Ankylosaurus Model

The ankylosaurus now has a new model, animations, and skin textures!

Average-sized herbivores now have new eating plant sounds.

Medium-sized herbivores now have new eating plant sounds.

Continuing work on multiplayer mode.

Meganeura base damage changed from 100 to 10.

Trilobite base damage changed from 100 to 10.

Ambient Sound Update

The ambient sounds for the Savage Lands, Laurasian Woodland, and Primal Mountains maps have been updated with new sounds.

Tyrannosaurus Rex Distant Calls

Distant tyrannosaurus rex calls have been added to the ambient sounds of the Ancient Jungle and Great Sands maps. They'll be added to the other maps soon.

Fixed a problem with the ambient sound manager.