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Primeval News

Update 0.32.0.0

A new species has been added to the game, the Inostrancevia.

A new species has been added to the game, the Allosaurus.

The onchopristis now has a new model, textures, and animations.

Used a measurement tool to get more accurate sizes on creatures.

Adjusted the materials of all newer creatures to make them look less smooth/shiney.

You can now toggle look-mode while sitting.

This is part one of the update, part two is coming next and will include adjustments to various systems because of the creature size adjustments that were just made. Future system adjustments for all species will include: overhead healthbar positions, camera offsets, swimming offsets, corpse sizes, and collision detection.

Update March 31, 2023

Updated the Unity Engine used to version 2021.3.22f1.

More New Footstep Sounds

Added some more new footstep sounds to the game.

Saved Player Creature Position

The last position of the player's creatures is now saved and loaded with the creature, and this is per map. So each map can remember its own last position for each creature. This should make traveling long distances much more of an enjoyable experience so you don't have to restart the journey every time you exit the game.

Creatures are once again able to drink freshwater and have it count as freshwater and not saltwater. This had been broken since I added in the new water system but now it is working again.

Creature Biome Spawning Fix

AI creatures now spawn in the correct biomes.

Some biomes spawn AI creatures at different intervals now.