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Space Architect News

v0.19.1 - Improvements Update

Changelog:

  • Mining Drone is now more verbose - you'll know what thoughts are behind his actions
  • Improved crew torso graphics
  • Replace crew age with time from joining the station
  • Fixed genders from saves prior to v1.19.0

v0.19.0 - Crew look & needs redone

This update brings redone crew visual - they can, now, easily be distinguished from one another.


  • Multiple male & female type of hairs
  • Few outfit colors & 2 body types
  • Crewmember will prioritize food & water over the toilet
  • Crewmember now tells you about their needs

v0.18.3 - Battery, quicker crew & fixes

A new update is here!

  • Battery device -increase your station power capacity
  • Acid - new item required for battery production, currently you can get it only from trade
  • Crew speed increased
  • Mining drone speed increased
  • Trade panel - change way trade panel looks when trade was agreed upon and resources are transferred
  • Fixed way reserved items are displayed (previously only last reservation of a specific item was shown)

0.18.2 - Optimization Fix & Rebalanced Economy

Today's small update brings:

  • Fix for the game fps falling down during long play
  • Rebalanced item prices - now it's sensible to sell produced items
  • Tech tree reviewed - overall increase in required tech points, also, some tech requirements changed

0.18.1 - Fixes

Hi there!

The first post-release patch is here :)

  • "START BASIC PRODUCTION" quest now requires actually starting production instead of only requiring construction of devices
  • Crew Pod should now open without any problems
  • Prevent user from escaping Black CORP Inc. Special offer
  • Small UI improvements