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Paths & Danger News

#3 Update - The Scorpion

Greetings!

New stuff just arrived!
Check it out!

[Added]
- Added a new enemy, the Sand Scorpion, that can be found at the Badlands levels.
- Added new audio for humans characters when they die
- Added new audio for beasts such as Rogus and Werewolves when they die
- Added ambient sound for Badlands level
-Added mouse wheel button shortcut for moving all characters (same action as SPACE BAR), added info about it on the tutorial too
- Added info about the spike trap tile


[Fixed/Balanced]
- Greatly improved game performance through a RAM saving process
- When Paladin charges and pushes an enemy back to a spiked trap on Badlands now do damage
- Fixed an error that would not show the dead player character at the end of a job/quest
- War Engineer first ability (shoot the Scorpio weapon) now shows the possible targets with a target icon
- Fixed typos on tutorials
- Fixed Conjurer bow hit not displaying proper blood animations
- Fixed Gold reward as an item on the Factions and Reputations panel would create an item instead of being added to the total gold value
- Fixed stats values not getting refreshed/updated after using the pray action on a Shrine along the way

The update is now available for Windows, Mac, and Linux versions.

See you in the next update!
Have fun!



#2 Update - The Conjurer

Greetings!

We bring news and exciting new stuff.
Check it out!

[Added]
- Added a new character to play: the Conjurer
- Added Elementals to be conjured ( Fire, Ice, and Rock Elementals)
- Added new sound effects for different actions
- Added a new battle song
- Added spiked traps for the Badlands area levels.
- Added information about the current level and experience for the next level on character cards
- Added extra info messages for different actions

[Fixed/Balanced]
- Increased save formation by 1 tile
- Fix error while loading localization files that would result in wrong localizations results
- Fix wrong display of images and descriptions on Paladin class
- Fixed not saving the NPC animation speed from session to session
- Fixed faction reward, rewarding more than 1 item
- Fixed re-appearing wrong sprites upon characters (error derived from reusing certain assets)
- Fixed displaying death characters icons while in the battle sequence
- Wrong names of enemies fixed
- Fixed spelling errors

The update is now available for Windows, Mac, and Linux versions.

See you in the next update!
Have fun!



#1 Update since Early Access launch

Greetings!

First, update since Paths & Danger was launched in early access.
In this update, we address some issues reported by our players as well as many others.
Mac and Linux versions are now available too!

So here's the list:

[Added]
- Added macOS and Linux support
- Spanish localization
- Portuguese localization
- Added tutorial for all classes
- Added a few extra tooltips for different buttons
- Gold sound when items are sold

[Fixed/Balanced]
- Fixed NPC animation speed option
- Fixed temple slot 1 click to set a character on a blessing slot
- Fixed displaying the wrong area selected while on a job
- Balanced Half-Vampire and Paladin stamina ability costs
- Character can still use the main attack ability without stamina with a penalty on damage


Regarding the Spirit feature.
Spirit of characters is supposed to be a way to keep the characters traits and features in check, for example, a character that is 'Coward', if have a low Spirit it will be more probably for the trait to take into effect, same for the opposite. Although this feature is not fully implemented, this is the main point of Spirit.


See you next update!
Have fun!



Paths & Danger is now available on Early Access

Greetings everyone!

Early Acess of Paths & Danger is now available!

Our dedication to this project can now be seen on Paths & Danger, there is a lot of potential in this game, we hope you see the same in this game.

Since the game is under development, there will be a lot of room to improve the existing features and add new content.

Now our focus is to bring Paths & Danger to the release state, in other words, release its full potential as a game!

Please if you have suggestions, bugs to report, or any other feedback, we would be much appreciated hearing from you. Please do so at our Steam game group or by joining our discord channel.

Stay tuned and see you soon!


Early Acess coming very soon!

Greetings all!

We are proud to announce that the Early Access version of Paths & Danger is coming on 3 of December!
We are looking forward to having you onboard.

Paths & Danger right now is in a phase of adding the existent content and adding new content.
Since the game's still in development it would be great to have feedback from you.

Paths & Danger has its stands, is a very compelling and fun game to play, we really hope you enjoy it and, with your help, make it a lot better for everyone.
Let's make it happen!

Stay tuned!

Alex