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Trivia Tricks News

Even More Options to Host Your Perfect Trivia Night!

Hello Trivia Fans!

For our twelfth regular update we have collected player feedback and significantly expanded the rule customization options, alongside adding some extra achievements and cosmetics!



Players told us they wanted to be able to increase or decrease the question timer, change answers after selection, and to opt for a less (or more!) score impacting Chance Round. In order to implement these options we've redesigned the lobby hosting screen to suit the range of ruleset options now available. Please let us know what you think, and any more ideas on more gameplay customization tweaks you would like to see!



The cherry on top of this update is three additional achievements, including one we reckon will be our hardest challenge yet! Good luck!!

The full changelist for Trivia Tricks version 0.8.14.0 is as follows...

[h3]More Game Customization![/h3]
  • Hosts can now choose to allow players to change their answers after selection in Standard Trivia games
  • Hosts can now also choose to allow everyone to see each other's answers during a Standard Trivia game. Please note however that AI answers will remain hidden!
  • Chance Round odds can now be customized – alongside the existing ‘Off’ and ‘Normal’ we have also added ‘Fair’ and ‘Chaotic’!
  • ‘Fair’ removes the 1.5x and 1/2 chance balls, especially useful in medium and long games!
  • While ‘Chaotic’ significantly increases the chance of those multiplier balls appearing!

[h3]New Lobby Menu![/h3]
  • The Lobby menu has been redesigned to be clearer, and give us space for additional customization options in future!
  • Modes and bonuses now have text to explain how they impact gameplay.
  • Bosses now little personality biographies and a star rating to represent their difficulty.
  • The game start countdown timer for when most of a lobby has readied up is now closer to the 'Ready' button and always visible.

[h3]Three New Achievements![/h3]
  • Even more achievements, which unlock even more cosmetics!
  • Sticking to Your Guns
    - To unlock, be the only player to get an answer right in a Co-Op game with 4 or more players!
    - This unlocks the Cowboy Hat!
  • Tuesday Tussle
    - To unlock, Beat a Boss in Co-Op during Trivia Tuesday!
    - This unlocks the Steampunk Shirt!
  • HONK!
    - To unlock, get every question wrong in an entire Standard Trivia game!
    - This unlocks the Clown Wig! (honk)

[h3]General Experience Improvements[/h3]
  • After selecting an answer that answer will become highlighted. This is turned off if more than one person is playing on your machine to prevent you from seeing each other's answers.
  • There is now also a hover effect when mousing over answers.
  • When playing a Vs Boss game, your Steam friends list will now show you as being in a 'Vs Boss' game rather than a 'Trivia' game.
  • Screen transitions are now significantly more responsive.
  • Loading times have been heavily reduced.
  • When a player joins a game the unusual camera transition, and Trickster 90 degree spin, has been replaced with a more sensible smoke ‘pop’ effect.
  • Increased Negative's difficulty - he's now smarter and can streak more consistently! This should put him more in line with the difficulty we were expecting to see.
  • Achievements and cosmetics that must be unlocked in Standard Trivia mode now explicitly mention this in their descriptions.

[h3]Question Database Update[/h3]
  • Significantly expanded the question count of the Music and Sports categories!
  • Added more questions to the Art/Literature, Film/TV and Video Game categories!
  • Added many additional questions suggested by the Discord community! Thank you to everyone who has suggested questions so far!
  • Fixed some question typos, and cleaned up the wording on a variety of questions. Thank you to all of you who reported these to us directly!

[h3]Bug Fixes[/h3]
  • Fixed a bug where players could change the number of rounds played when playing Vs Boss.
  • Fixed a bug where if you joined midgame, and hadn't been in that game before, you started with 0 points instead of the points of the lowest player.
  • Fixed a bug where if you joined midgame, and it was a Standard Trivia game with Chance Round enabled, the Chance Round's ball machine would be invisible.
  • Fixed a bug where if you joined midgame, and then left while joining, the AI would be stuck facing sideways for the rest of the game.
  • Fixed a bug where if you joined midgame, and there was more than one player on your machine, then left then rejoined, you would not take over your previous characters.
  • Fixed a bug where if you joined midgame, the question timer would shake for 3 seconds when asked the next question.
  • Fixed a bug where if you joined a game with more than one player on your machine, the game would spawn a chat per player on your machine, when only one should be required.


Over the next two of weeks we will be improving the experience for Steam Remote Play Together players, with a focus on making Trivia Tricks more accessible for mobile phones.

Please let us know what you think on our Steam Discussion Forum or join our ever-growing Discord. Thank you for following Trivia Tricks!

Meet our newest Boss: Negative! Plus, join games that are in progress!

Hey!

Substantial update this week trivia heads! Headliners are a whole new Boss and functionality to join games that have already began!

First, that new Boss to clash against in Co-Op Vs Boss mode. Everybody, meet Negative!



Negative's for those among you who were looking for a Boss that's a bit more difficult than King. Not only does Negative create his own score damaging chance round balls, he will take points away from players who pick a wrong answer! Negative's not impossible though, as you're able to veto a large number of categories against him. Pull together your hot shot Trivia team, focus your expertise, and earn the Shirt of Shadows!



Additionally, you can now join games that are in-progress! Had a temporary internet blip? Rejoin with the points you left off with! Seeing a game in progress? We'll bump your score up to a fighting chance!

Regular update #11 is topped off with the script doubling in size, dozens of new questions from our friends in Discord, re-balanced Boss AI behaviour and a huge list of squashed bugs! We're sure you'll agree this is one of our biggest updates yet.

For those of you interested in the nitty-gritty, you can find the extensive patch notes to Trivia Tricks version 0.8.13.3 below:

[h3]Meet Negative![/h3]
  • Team up to take down the edgiest of anti-heroes, Negative!
  • Careful now! You'll lose points for wrong answers...
  • And good luck enduring those damaging Chance Rounds...
  • But you can veto significantly more categories against Negative, so narrow the playing field to the subjects you're strongest at!
  • Beat Negative to unlock the new achievement, 'Negative Attitude', and earn the right to wear the spooky Shirt of Shadows!
  • Negative is topped off with a new model, animations, script, and voice! Good luck!

[h3]Joining Games that are In Progress![/h3]
  • It is now possible to join games online after they have started!
  • If you have left or been disconnected from a game you will rejoin as your previous character with your old points, plus any that the AI has accumulated in the time since rejoining
  • If you're joining a Trivia game you haven't previously been in, we'll give you points that match the score of the lowest human player to get you caught up
  • If you join a Boss Mode that's in progress, you will inherit the points of the AI character that you replace
  • There is an informational screen when joining in-progress games, letting you know what question and round the game is currently on
  • Added an 'Invite Friends' button to the Pause Menu when online, handy if you're hosting an invite-only game!
  • The chat will keep you updated with the joining progress of any connecting players
  • Online games can be joined as long as there is an AI slot in the game that can be filled; so if you want players to be able to join you after the game has started, make sure there's a few AI available!
  • The join message when a game is full has been updated to explain that the player may not be able to join as there may be no AI slots to take the place of
  • In the case that a player has left, and a different player joins, they will only take the previously disconnected players slot if there is no other AI to join over
  • We hope that these changes make it easier for you to find games to play, and allow those of you who get disconnected mid-game to rejoin! Please let us know what you think!

[h3]Server Menu Changes![/h3]
  • The server menu information has also been updated to give more useful information on games that have begun
  • In-progress games are shown with an animated background
  • The lobby screen now shows which round the game is currently in, and how many there are to go
  • Lobbies now show if they're playing Standard Trivia or Co-Op Vs Boss

[h3] Boss AI Redesign![/h3]
  • The AI for Bosses is significantly more advanced than before and tracks various statistics to provide a more balanced and consistent experience
  • These changes should stop a Boss' score from becoming unachievably high
  • And they should stop a Boss' score from being uncharacteristically low
  • Bosses are now smarter at their favorite categories! For example, King is now more knowledgeable when it comes to History!
  • We'll be listening closely to your feedback on this Boss AI and will continue to adjust the balance in future patches, with a goal of giving this level of customization to our regular Trivia CPU characters!

[h3]Question Database Updates[/h3]
  • Fixed many question typos, and cleaned up the wording on a variety of questions. Thank you to all of you who reported these to us directly!
  • Added many additional questions suggested by the Discord community! Thank you to everyone who has suggested questions so far!

[h3]Other Changes & Squashed Bugs[/h3]
  • Trivia Tricks script has doubled in size! You'll find a lot more variety whenever Mr Tricks speaks!
  • In addition, Bosses can have more than one line, and as such King's script has been heavily expanded!
  • The lobby text in Boss Mode now updates to explain a Boss' unique mechanics
  • Fixed a bug where the camera would not zoom into the TV if a player selected an answer at the very last moment
  • Fixed a bug where the incorrect camera was used when revealing the answers in offline mode
  • Fixed a bug where the player count would not update in the server browser if a player left during the game
  • Fixed a bug where the Boss would appear as blue in the TV leaderboard, rather than using their personal banner (for example, King's banner should be gold)
  • Fixed a bug where Bosses would still pick the correct answer 25% of the time when their intention was to pick an incorrect answer
  • Fixed an issue where lighting was being applied incorrectly to the Chance Round Ball Machine
  • Fixed a recent regression where lighting was being applied incorrectly to the Tricksters
  • Fixed the community question credit text displaying long names incorrectly


Over the next two weeks we will be focusing on redesigning the lobby menu, allowing us to add additional rule customization options. We'll also be adding some extra achievements and cosmetics! You might be wondering why Negative is so grumpy? Well, he was going to have a starring role in a cancelled game, so maybe he still has a bit of a grudge?!

Please let us know what you think on our Steam Discussion Forum or join our ever-growing Discord. Thank you for following Trivia Tricks!

Updates to The King and Future Vs Boss Characters!

Hello, hello!

Our focus this week was to improve Co-Op Vs Boss mode to be more visually exciting. This entailed a whole lot of changes to bring out the personality of The King and future bosses. Playing Vs King now sees him with a new outfit, new animations and a voice of his own!



You can find the complete patch notes to Trivia Tricks version 0.8.12.0 below:

[h3]Changes to The King and Vs Boss mode![/h3]
  • King and all future bosses have moved their position on stage.
  • A new cape and scepter complete King's royal look.
  • New animations give King maximum scepter twirling potential.
  • Chance round prizes will now be summoned by King himself.
  • Future bosses joining King soon!

[h3]Bugs Squashed[/h3]
  • When joining a game that has already started, you will no longer spectate the game with visual bugs for a few seconds before being kicked.
  • Fixed a bug where the chat could stop you from being able to click answers in some cases.

[h3]Other Changes[/h3]
  • Download sizes have been reduced significantly reduced (by up to 90%!)
  • Only 75% of players now need to vote to skip in order to skip Mr Tricks' dialogue (down from 100%).


Next week we will be focusing on adding a new boss and making it possible to join games that have already started online.

Please let us know what you think on our Steam Discussion Forum or join our ever-growing Discord. Thank you for following Trivia Tricks!

Better Questions, Faster Boss Rounds, Bugs Squashed!

Hey everyone!

This week our goal was general polish and bug fixes based on community feedback. Therefore, we focused these efforts on improving the quality of our questions and the pacing of boss mode. In addition we put aside time to squash the most commonly encountered and more severe outstanding bugs. Most of this feedback was brought to our attention through our Discord community and watching your streams - so thanks to all of you for helping to improve the game!

You can find the specific patch notes to Trivia Tricks version 0.8.11.0 below:

[h3]Question Database Changes[/h3]
  • Nearly 300 questions have been adjusted in this update.
  • Re-vetted all user submitted questions and removed those on obscure topics.
  • All categories have been assessed for questions with a predominant focus on British culture, with any such questions being removed. Particular attention was paid to the Sport, History and Film/TV categories.
  • Standardized on American spelling.
  • If you feel a question is too hard, or notice a mistake, we now have a new Discord channel specifically for question feedback! Come join in the discussions and get your suggestions in future updates!

[h3]Vs Boss Mode Pacing Improvements[/h3]
  • Sped up Chance Round during Vs Boss mode – non-multiplier balls now move to players much faster.

[h3]Server Menu & Lobby Fixes[/h3]
  • Trying to enter an un-joinable lobby (Such as one that is full) will now inform the player why they cannot join it.
  • Additional messaging informing players why their attempt to join a lobby failed (such as in the case of a failed connection).
  • Fixed guest local players not being counted in the online lobby player count.
  • Fixed a bug where players couldn't see full lobbies in the Server Menu.
  • Fixed a bug where players could attempt to join games that were in-progress.
  • Fixed various bugs where it was possible to have more than 8 players spawn in a lobby.
  • Fixed a bug where failing to join a lobby that was in-progress would prevent you from joining that lobby when it becomes available.
  • Beta lobbies are now hidden from non-beta players.

[h3]Bugs Squashed[/h3]
  • Fixed a bug where player avatars were shown against the wrong players when someone left the lobby.
  • Fixed a bug where the first leaderboard of a game would fill with '2222' (or the money awarded in the previous game) following a specific combination of players joining and leaving.
  • Fixed a bug where a solo player using a gamepad was unable to use the mouse to answer questions.
  • Fixed the 'Ready' countdown appearing in the lobby for a split second when everyone readied up.
  • Fixed a rare bug where achievements for winning and losing games were not always being correctly awarded.
  • Fixed text over-flow issues in a number of dialog boxes.
  • Fixed a bug where the chance round balls would be untextured if they fail to load in time. They now display a placeholder texture.
  • Fixed a bug where the leaderboard music would play during Chance Round before the balls are drawn in Vs Boss Mode
  • Additionally, we released a a hotfix last Sunday which resolved an issue that, in extremely rare cases, could lead to save corruption.

[h3]Other Changes[/h3]
  • Correct answer on the TV screen now made clearer.
  • In Vs Boss Mode AI answers are no longer displayed mid-question.
  • The King now looks smug during Chance Round instead of angry.
  • King-specific dialogue has been updated.
  • The ‘Exclusive Fullscreen’ option has been removed. This option was misleading as it was not enabling ‘true’ exclusive fullscreen. We are still attempting to resolve the issues with exclusive fullscreen, and we apologise to our players for the confusion!
  • Added decimal separators to the numbers in the Statistics Menu.

Over the next two weeks we will be reimagining Vs Boss mode and introducing a new opponent!

Please let us know what you think on our Steam Discussion Forum or join our ever-growing Discord. Thank you for following Trivia Tricks!

Trivia Tricks 0.8.10.2 (Save Game Issue Hotfix)

We recently received notice of an extremely limited number of players (currently 2) losing their save data. We've worked with the players affected to restore their saves and investigate the root cause, resulting in this hotfix release we believe will stop this issue from occurring.

Our findings suggest this has impacted an extremely small subset of our playerbase. If you have been affected please get in touch either through our Discord in the #ideas-and-feedback channel or as a reply to this dedicated Steam thread. A member of the development team will then be in-touch to restore your progress ASAP.

Here are the patch notes to Trivia Tricks version 0.8.10.2

  • In the case a save attempt is attempted to be made, but the players save has yet to be loaded, the game will not save
  • If Trivia Tricks detects an empty or corrupted save on first load, the save will be removed and replaced with a standard, default save
  • The in-game version number has been incremented


Once again, we are extremely sorry to any folks this bug impacted. In addition to making our save game code more robust we're now in the process of designing a save backup feature.

Please let us know what you think on our Steam Discussion Forum or join our ever-growing Discord. Thank you for following Trivia Tricks!