Content Patch #2 -- Hotfix #4
The game has been patched with a few bug fixes and balance changes.
The above balance changes were made to reduce the frequency at which highly powerful symbols and items appear by making them Very Rare instead of Rare.
Conversely, bringing King Midas to Rare instead of Very Rare is due to the symbol's power level being more in-line with other Rare symbols as opposed to other Very Rare symbols.
Please let me know your thoughts either in the comments or on the official discord!
-Dan
Game Balance
- Recycling is now Very Rare (instead of Rare) and has had its effect cost increased by 4 coins
- Card Shark is now Very Rare (instead of Rare)
- King Midas is now Rare (instead of Very Rare)
The above balance changes were made to reduce the frequency at which highly powerful symbols and items appear by making them Very Rare instead of Rare.
Conversely, bringing King Midas to Rare instead of Very Rare is due to the symbol's power level being more in-line with other Rare symbols as opposed to other Very Rare symbols.
Please let me know your thoughts either in the comments or on the official discord!
-Dan
Bug Fixes
- Fixed a bug where the game would crash if players had every single item
- Fixed a bug where Compost Heap wouldn't work if the player had previously added a Black Pepper, and visa-versa
- Fixed a bug where using Oil Can could crash the game if the player had a destroyed Devil's Deal
- Fixed a bug where Quiver could cause symbols to point the same direction twice
- Fixed a bug where Cursed Katana was applying to Rain in addition to Ninjas
- Fixed a bug where symbols could visually turn into the symbol they previously were while animating