Content Patch #6 -- Hotfix #10
The game has been patched to fix numerous bugs.
Bug Fixes
- Fixed a bug where symbols added during a spin weren't playing any sound effects
- Fixed a bug where a symbol that received a coin multiplier would sometimes not give the correct amount of coins when another symbol destroyed it (this was primarily noticeable with Chefs buffing Beer/Wine destroyed by Dwarves)
- Fixed a bug where large numbers of Cultists and Diamonds could cause significant lag
- Fixed a bug where Cultists and Diamonds weren't always taking the correct number of Cultists and Diamonds into account (for their coin bonus) under certain circumstances
- Fixed a bug where Seed and Coal wouldn't animate properly when growing/transforming
- Fixed a bug where Diver could cause symbols to not properly execute their effects when removing symbols
- Fixed a bug where Mrs. Fruit destroying a Fruit symbol would sometimes animate incorrectly
- Fixed a bug where Frozen Fossil would sometimes animate incorrectly when destroyed
- Fixed a bug where Void Portal's "symbol count" could become desynced with the correct amount of destroyed symbols
- Fixed a bug where Shattered Mirror would sometimes only trigger after 8 spins (instead of 7)