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  3. Content Patch #13 -- Hotfix #17

Content Patch #13 -- Hotfix #17

The game has been patched to fix a few bugs.

Bug Fixes
  • [Modding] Fixed a bug where strings weren't being parsed correctly in starting_value
  • [Modding] Fixed a bug where rand_num wasn't functioning properly
  • [Modding] Fixed a bug where symbols and items that used tiles_to_add could crash the game under certain circumstances
  • [Modding] Fixed a bug where multiple counted_symbols effects could overwrite each other
  • [Modding] Fixed a bug where the coins value wasn't being set properly in the sandbox
  • [Modding] Fixed a bug where the sandbox wasn't functioning properly after a Hex of Emptiness trigger