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  3. Content Patch #13 -- Hotfix #29

Content Patch #13 -- Hotfix #29

The game has been patched to fix a few bugs.

Bug Fixes
  • [Modding] Fixed a bug where the Mod Uploader could add "garbage characters" to script files if multiple script files were uploaded with the same mod
  • [Modding] Fixed a bug where some symbols and items weren't properly inheriting effects if inherit_effects=true
  • [Modding] Fixed a bug where inherit_groups could make a symbol or item appear in a group multiple times
  • [Modding] Fixed a bug where tiles_to_add was causing crashes under certain circumstances
  • [Modding] Fixed a bug where symbols without any sfx could cause the game to crash if they had an effect with value_to_change=type
  • [Modding] Fixed a bug where modded symbols/items couldn't use counted_symbols properly if the symbol to count was an unmodded symbol
  • [Modding] Fixed a bug where items with var_math weren't working properly if effect_type=symbols and target_self=true
  • [Modding] Fixed a bug where modded symbols/items that use counted_symbols could cause an infinite loop crash under certain circumstances