Content Patch #7 -- Hotfix #3
The game has been patched to fix multiple bugs.
Bug Fixes
- Fixed a bug where Oil Can could temporarily add Empty symbols to the board when activated
- Fixed a bug where Oil Can would visually spin every reel if the leftmost reel was clicked while the Spin Speed was set to "Instant'
- Fixed a bug where Arrows weren't breaking Targets if the Animation Speed was set to "Instant"
- Fixed a bug where the Animation Speed was slower than intended if set to "Instant"
- Fixed a bug where the game would "double spin" if the Spin Speed and Animation Speed was set to "Instant" and the player would rapidly press the SPIN hotkey
- Fixed a bug where Devil's Deal was adding additional Empty symbols under certain circumstances
- Fixed a bug where Empty symbols added from Devil's Deal wouldn't be "filled" by added symbols until the player spun at least once
- Fixed a bug where Eldritch Creatures could not be removed if their permanent bonus was 0
- Fixed a bug where "Null" was appearing in the inventory if an Eldritch Creature was added off-screen during a spin and their permanent bonus was 0
- Fixed a bug where Swear Jar wasn't retaining coins put into it if the player reloaded the game on the "Add a symbol!" screen
- Fixed a bug where the animations from petting the Dog and using the Swapping Device were affected by the Animation Speed setting
- Fixed a bug where Cultists and Diamonds weren't having their bonus values applied if an item like Shattered Mirror or Cardboard Box would trigger and no other Item/Symbol effects needed to be processed
- Fixed a bug where symbols that were removed by Divers and then retroactively buffed by Beastmasters weren't being visually removed
- Fixed a bug where the game was crashing if the language was set to German and the game tried to load a Chicken (this is the strangest sentence I've typed in my life)
- Fixed a bug where Chili Powder was "counting up" separately from other symbols and items.
- Fixed a bug where the Reroll Token button had a minor visual glitch when pressed if the Input Type was set to "On Release"
- Fixed a bug where the game was crashing if the player spun while having the Conveyor Belt item (Demo Only)