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Luck be a Landlord News

Content Patch #7 -- Hotfix #7

The game has been patched to fix a bug and further reduce the game's file size.

New Features
  • Converted the game's SFX files to a file format which uses much less hard drive space, resulting in the game's overall file size being reduced by ~10MB


Bug Fixes
  • Fixed a bug where Void Stones and Void Fruits could crash the game if added from another symbol under certain circumstances

Content Patch #7 -- Hotfix #6

The game has been patched to fix a few bugs and greatly reduce the game's file size.

New Features
  • Converted the game's music files to a file format which uses much less hard drive space, resulting in the game's overall file size being reduced by almost 75%


Bug Fixes
  • Fixed a bug where Empty symbols could appear when using the Swapping Device after using the Oil Can
  • Fixed a bug where symbols could be clicked for a few frames before the Swapping Device prompt appeared, making symbols un-selectable
  • Fixed a bug where reels could be clicked for a few frames before the Oil Can prompt appeared, making reels un-selectable
  • Fixed a bug where petting the Dog and using the Swapping Device was causing the game to lag and not play the correct animation
  • Fixed a bug where Void Creatures, Void Stones, and Void Fruits could make adjacent Empty symbols give too many coins under certain circumstances

Content Patch #7 -- Hotfix #5

The game has been patched to fix a bug.

News


The limited-time "symbols are guaranteed to have perfect RNG" event has drawn to a close! Hope you all enjoyed your Golden Eggs!

In all seriousness though...

Bug Fixes
  • Fixed a bug where multiple symbols that had a chance to trigger an effect were guaranteed to do so

Content Patch #7 -- Hotfix #4

The game has been patched to fix a few bugs.

Bug Fixes
  • Fixed a bug where Frying Pan was sometimes adding too many Omelettes
  • Fixed a bug where off-screen symbols would sometimes not display their values correctly in the inventory
  • Fixed a bug where using a Removal Token then reloading the game under certain circumstances would result in the removed symbol being re-added to the inventory
  • Fixed a bug where the game would crash if a Hex of Destruction would destroy another symbol under certain circumstances

Content Patch #7 -- Hotfix #3

The game has been patched to fix multiple bugs.

Bug Fixes
  • Fixed a bug where Oil Can could temporarily add Empty symbols to the board when activated
  • Fixed a bug where Oil Can would visually spin every reel if the leftmost reel was clicked while the Spin Speed was set to "Instant'
  • Fixed a bug where Arrows weren't breaking Targets if the Animation Speed was set to "Instant"
  • Fixed a bug where the Animation Speed was slower than intended if set to "Instant"
  • Fixed a bug where the game would "double spin" if the Spin Speed and Animation Speed was set to "Instant" and the player would rapidly press the SPIN hotkey
  • Fixed a bug where Devil's Deal was adding additional Empty symbols under certain circumstances
  • Fixed a bug where Empty symbols added from Devil's Deal wouldn't be "filled" by added symbols until the player spun at least once
  • Fixed a bug where Eldritch Creatures could not be removed if their permanent bonus was 0
  • Fixed a bug where "Null" was appearing in the inventory if an Eldritch Creature was added off-screen during a spin and their permanent bonus was 0
  • Fixed a bug where Swear Jar wasn't retaining coins put into it if the player reloaded the game on the "Add a symbol!" screen
  • Fixed a bug where the animations from petting the Dog and using the Swapping Device were affected by the Animation Speed setting
  • Fixed a bug where Cultists and Diamonds weren't having their bonus values applied if an item like Shattered Mirror or Cardboard Box would trigger and no other Item/Symbol effects needed to be processed
  • Fixed a bug where symbols that were removed by Divers and then retroactively buffed by Beastmasters weren't being visually removed
  • Fixed a bug where the game was crashing if the language was set to German and the game tried to load a Chicken (this is the strangest sentence I've typed in my life)
  • Fixed a bug where Chili Powder was "counting up" separately from other symbols and items.
  • Fixed a bug where the Reroll Token button had a minor visual glitch when pressed if the Input Type was set to "On Release"
  • Fixed a bug where the game was crashing if the player spun while having the Conveyor Belt item (Demo Only)