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Lawgivers II News

Update 13.22

Update 14 is in the works!!

FIXES
- a bug on election with random created parties
- a few wrong displayed values
- some technical issues

Update 13.21

FEATURES
- Filibustering on votes on law in parliament if allowed
- article to prohibit creation of new parties during game

IMPROVEMENTS
- more improvements to coalition AI
- some balance changes

FIXES
- a bug in constituencies maps editing
- a couple of bugs related to multiplayer games
- a bug when there were too much parties ingame

Update 13.20

FEATURES
- new soundtrack "Constructions"
- new law "Utilities regulation" and 3 articles

IMPROVEMENTS
- various UI improvements
- balancing improvements

FIXES
- secretary of AI party was not replaced on death
- some bugs on military operations
- more general fixes

Update 13.19

IMPROVEMENTS
- coalitions are now difficult/impossible between to parties with too different ideologies
- some balance improvements

FIXES
- rare vacant seat in US senate election class system
- somtimes wrong displayed changes on remove measures
- mission system weird behaviour
- some researches where sometimes leftover
- some more general fixes

Update 13.18

FEATURES
- more filter options for people

IMPROVEMENTS
- players can choose starting region
- players can choose starting skills
- a few quality of life improvements
- more jobs for politicians
- rebalanced energy system

FIXES
- many rare errors due to multithreading
- a few unfortunate regressions