1. Lawgivers II
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Lawgivers II News

Alpha 11.9

FEATURES
- new laws "Parties regulation" and "Marriage law"
- new action to send person to mission

IMPROVEMENTS
- players are now limited to one person action per turn
- rendering and end turn performance improvements
- search filters improved and many new filters
- more tooltips and information
- news entry when resource demand increases
- several improvements to UI and icons

FIXES
- some calendar entries were visible when they should not have been
- countless minor fixes

Alpha 11.8

FEATURES
- new law "Public administration" with 2 articles
- new statement "Pledge to support a category"
- new statement "Share a story and end with a joke"
- new statement "Vow to back a city"

IMPROVEMENTS
- turn performance improvements
- laws and voters flow rebalanced
- tooltip to display the total amount of districts and constituencies obtained on elections

FIXES
- bug when creating custom coalition
- calendar votes where not remembering the total lawmakers
- laws and statements
- UI elements

Alpha 11.7

IMPROVEMENTS
- voters balance optained from votes on bills
- more search filters for laws
- new news entry to inform about global political trend

FIXES
- bugs afflicting law approval process
- many additional minor fixes

Alpha 11.6

FEATURES
- new statement "Vow to back a region"
- new statement "Promote conspiracy theories"
- new article for secondary education that modifies political interest in population
- new article for martial law to supress scandals

IMPROVEMENTS
- many improvements to statements system and descriptions
- some laws rebalanced

FIXES
- many minor bugs

Alpha 11.5

FEATURES
- speaker of the house can organize secret votes
- new law "Armament Production"
- new treaty "Research cooperation"

IMPROVEMENTS
- weapons are now party of nation power measure
- rebalanced people's energy loss

FIXES
- can't propose treaties at war anymore
- custom created politician was cloned at start
- many more bugs with UI