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Lawgivers II News

Alpha 12.6

FEATURES
- categories may donate money to parties
- new statement to "Thank voters for the trust"

IMPROVEMENTS
- president AI may decline law approval if bad relations
- many important simplifications to UI
- scandals may happen to AI party/people as well
- general rebalancing
- some performance improvements

FIXES
- sometimes money was displayed wrong
- some errors when using action with people

Alpha 12.5

FEATURES
- new law "Corporation regulation" with 2 articles

IMPROVEMENTS
- thoughts are now affecting happiness
- laws budget changes rebalance
- balancing ingame laws at start of game
- improvements to disputes and battle system
- improvements to resource production system
- politicians have a retire action cooldown
- improvements and more entries in encyclopedia
- hide AI statements from calendar
- improvements to UI

FIXES
- fixes to elements selection in UI
- some events had no origin country

Alpha 12.4

FEATURES
- new rule to randomize voters at start of game
- new parameter to measure influence of person within party
- new law "Public events regulation" and 3 new articles

IMPROVEMENTS
- general improvements to UI
- changed the way relation with other parties is displayed
- improvements to parameters polls
- many balance improvements

FIXES
- some laws had no effect
- bug on voting AI
- when resetting filter color, some people still where colorized
- organize disappearance of judges and monarchs
- bugs in polls with parameters
- sometimes the government would be dissolved during election
- a memory leak related to people's sprites

Alpha 12.3

FEATURES
- yearbook at the end of each year
- new law "Capital Gains Tax"

FIXES
- stability could reset to 0 sometimes
- time to complete mission was sometime wrong
- bicameral vote was not working
- impeachment could freeze the game
- french government could not be formed
- some text and information missing
- frontrunner never stop campaigning
- other minor fix

Alpha 12.2

FEATURES
- new law "Privacy rights" and "Bailout" with 2 articles
- adjust victory condition options at start of game

IMPROVEMENTS
- action points affect now all ingame actions
- judges can now vote to increase/decrease sentences
- improvements to law creation
- improvements to proposal system
- improvements to UI
- improvements to disputes and battles
- performance improvements
- AI can invade, occupy and annex territory

FIXES
- difficulty system mistakes