1. Lawgivers II
  2. News

Lawgivers II News

Update 13.14

IMPROVEMENTS
- some general improvements
- some balance changes

FIXES
- some bugs occuring in very late game
- another bug in AI law proposing
- french election system displays now correct seats
- a few regressions

Update 13.13

FEATURES
- players may optionally write an ordinary law as constitutional law

IMPROVEMENTS
- text clarity and sometimes missing symbols
- many general improvements

FIXES
- a bug related with income tax
- bug in election turnout display
- bug when display elections with runoff
- bug that could happen in multiplayer
- fix dissolve parliament

Update 13.12

FEATURES
- new difficulty settings to tweak votes in institutions

IMPROVEMENTS
- voters flow in majoritarian systems
- new party my be founded on revolutions
- party AI considers budget situation depending on ideology
- party AI can propose laws to raise taxes in difficult situations
- general balancing

FIXES
- rare bug when parties propose law
- few issues with UI buttons
- some bugs in balancing

Update 13.11

IMPROVEMENTS
- display duration of some actions

FIXES
- a bug that could occour when too many events where planned on the same week
- a rare crash related to people sprites
- some UI issues, wrong icons showed

Update 13.10

FEATURES
- support for "Dutch" localization
- sandbox mode available for all platforms

IMPROVEMENTS
- improved UI scaling and resolution compatibility (tablets)
- mission to reduce taxes works now even if taxes are removed
- improved economy system

FIXES
- measures or buildings where sometimes removed/added by AI even if the player controlled
- a bug in mulithreading that could lock the game in rare cases
- a few issues with UI