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Experimental Equipment: An Important Update 



Commanders,

Communicating with and listening to our players is a top priority as it helps us make the game better. However, sometimes our efforts to improve and expand the game don't go as smoothly as planned.

We introduced Experimental Equipment as a way for players to have highly flexible vehicle customization options. Making it available for bonds like Improved Equipment would not work as obtaining the latter requires several Tier X vehicles. Therefore, we made Experimental Equipment available at three Upgrade Levels and usable from Tier V and above to:
  • make it accessible for both new and experienced players.
  • have lower efficiency than Improved Equipment, but somewhat higher than that of Bounty Equipment.
During the initial giveaway of Experimental Equipment technical issues emerged, giving us more time to review the feedback and data we received. We are now working on modifying the stats and the resource cost of Experimental Equipment. We will share more information in a separate article in the coming days before resuming the giveaway.

Any Experimental Equipment already claimed by players will remain on their accounts.
The introduction of Experimental Equipment into the reward rosters of in-game events is on hold until we are sure that it works as intended.

Thank you for your patience and understanding.

Steel Hunter Returns!



Are you ready to prove that you are the best of the best, Commanders? Welcome to Steel Hunter—a large-scale game event with heaps of rewards and unique gameplay mechanics. Read up on all the details of this engaging battle royale mode!

[h3]Steel Hunter 2023[/h3]
EU: 30 January 2023, 04:00 – 13 February 2023, 00:00 CET
NA: 30 January 2023, 07:00 – 13 February 2023, 04:00 EST (UTC-5)
ASIA: 30 January 2023, 07:00 – 13 February 2023, 04:00 (UTC+8)

[h3]Daily Ceasefire:[/h3]
EU 1-3 server: 00:00–04:00 CET
EU 4 server: 22:00–02:00 CET
NA: 06:00-07:00 EST (UTC-5)
ASIA: 03:00 - 07:00 (UTC+8)

[previewyoutube][/previewyoutube]
[h2]Event Summary[/h2]
  • You are one of 20 players fighting for victory. It’s every Hunter for themselves!
  • Choose to fight solo or join forces with a mate in a Platoon showdown.
  • Your main goal is to survive at all costs. Destroy all enemies and be the last Hunter standing.
  • Collect special objects (loot) that randomly spawn on the map. These objects contain resources, Combat XP, and Combat Ability charges. You can also pick up loot from destroyed vehicles (Spoils of War).
  • The most valuable loot type is the Airdrop. Many players will want to get their hands on Airdrops, so you'll have to push yourself to the limit to get to them first.
  • Eight special vehicles with unique abilities will join the hunt. You will have access to three from the start, and others will be available for rent.
  • Steel Hunter has its own in-game currency—Steel Seals—for renting mighty event vehicles.
  • You'll be able to upgrade your vehicles while in battle and get stronger with each new tier.
  • Battles will unfold on three huge maps, the playable areas of which will shrink with time. Escape the Destruction Zones that will gradually cause damage until your vehicle is destroyed.
  • The total battle time is 15 minutes. Before each battle, you can choose from several spawn points on the map.
  • You will receive various rewards for completing special daily missions.
[h2]Rewards[/h2]

Collect Steel Hunter Tokens by completing special daily missions during the event and unlock valuable rewards, from bonds and credits to directives, crew retraining orders, and much more. See for yourself!



[h2]How to Start Playing[/h2]

To switch to the Steel Hunter event, click the mode selection menu to the right of the Battle! button and select Steel Hunter.
You can also enter battles as a two-player Platoon.





[h2]Special Vehicles[/h2]

All eight special vehicles available in Steel Hunter have different tactics, gameplay, and Abilities. Each of them can be upgraded from Tier I to Tier VII while in the heat of battle. Three vehicles will be in your Steel Hunter Garage from the start of the event, and the remaining five will be available for rent.

[h3]Combat Abilities[/h3]

Each vehicle has one regular and one ultimate Combat Ability unique to it:

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Additionally, there are two Combat Abilities that are common for all vehicles, as follows:

Recovery: Gradually recovers a fixed percentage of the vehicle’s HP, but stops working if you take damage.
Repair Kit: Repairs vehicle modules (analogous to Large Repair Kits) and reduces stun duration.

[h2]Vehicle Upgrade System[/h2]

To upgrade your vehicle, you need to earn Battle XP by picking up loot and damaging enemies. Each level offers two modules to choose from. They change the characteristics and appearance of the vehicle right in the middle of the battle.



You can choose from various upgrades to suit a wide range of different playstyles.

[h2]Crew[/h2]

Crew members are exclusive to the vehicle they come in and can’t be dismissed, injured, or sent to the Barracks. They do not earn Crew XP, and they each have Sixth Sense as a zero perk. Also, the commander of each vehicle has access to the following set of skills and abilities:



[h2]Maps and Danger Zones[/h2]

The hunting will take place on three maps—Dreamland, Arzagir 4.04, and Firnulfir—each with a different setting and unique game atmosphere. The scale of the battlefield is way bigger compared to Random Battles.

Dreamland is a dangerous abandoned town with plenty of space for hiding. Arzagir 4.04 is a vast desert laced with sand dunes and dried-out rivers. Firnulfir is a picturesque Scandinavian tundra that will enchant you with its northern landscapes, frozen ponds, and small abandoned settlements.

Dreamland minimap
Arzagir 4.04 minimap
Firnulfir minimap

All three maps shrink with time, leaving less space to play and survive. If you’re in an area that turns orange, that means it is about to become a Danger Zone and you need to leave it as soon as possible. The fewer players on the battlefield, the less time you’ll have to escape the Danger Zone.

When a Danger Zone turns red, it becomes a Destruction Zone. You will have very little time to escape from it, as shown in a countdown. Once the countdown ends, your vehicle will receive continuous damage until it is destroyed or until you have left the Destruction Zone.



[h2]Looting[/h2]

To upgrade your vehicle, you need to search for special loot points on the map. Once you reach these points, you will be able to collect loot that may contain Battle XP, shells, and charges for your Abilities.

There are four types of loot available, as follows:

Supplies
Airdrops
Spoils of War
Consumables
Repairs damaged modules. Contains Battle XP and either a Repair Kit or one Combat Ability.
Contains a larger amount of Battle XP, restores durability, and repairs modules. Provides shells and one charge for each Ability.
Contains half of the resources of a destroyed vehicle. Repairs all damaged modules and part of the durability.
Restores HP. Provides Battle XP, ammo, and, with a certain probability, Recovery charge.

You can collect two or more pieces of loot at the same time.

[h2]Vision/Aiming Mechanics[/h2]

The vision system uses Vision Cones. Here’s how it works:
  • Enemy vehicles only become visible when they appear inside your Vision Cone, which is depicted on the minimap. Activation of the Sixth Sense doesn't mean you will notice enemies—they must be inside your Vision Cone.
  • If enemies are within 50 meters of you, they will automatically become visible.
  • When enemies are within sight, their markers and HP bars are displayed.
  • When aiming at an enemy, the vehicle’s silhouette is also displayed.


[h2]Steel Hunter Economy[/h2]

Steel Hunter has its own in-game currency: Steel Seals. These can be earned based on your position in the post-battle ranking or for completing special daily missions. You can use Steel Seals to rent special vehicles. The higher you place, the more Steel Seals, credits, and Combat XP you earn. And don’t forget that you can convert Combat XP into Free XP!

Steel Hunter will also have a permanent bonus to credits and Combat XP from WoT Premium Account and allow you to earn 50% more Steel Seals. Additionally, you can now take advantage of the following:
  • Personal and Clan Reserves for extra Combat XP and credits
  • A 15% bonus to credits and XP when playing in a Platoon
Three of the eight event vehicles—the Varyag, the Raven, and the Arlequin—will always be available in your Steel Hunter Garage. You can rent the others for free for a day, but each subsequent rental will cost you a certain number of Steel Seals. The rental time is five days.

VEHICLE
RENT COST (Steel Seals)
WALKÜRE
350
HARBINGER MK. IV
350
BÁI LÁNG
600
HURAGAN
600
BEOWULF
600
Players will have access to Steal Seals earned during previous event. However, the accumulated Steal Seals will be nulled after the event ends.

[h2]Special Daily Missions[/h2]

Special daily missions are also available in Steel Hunter and can only be completed once per day. Successful missions will reward you with credits, Steel Seals, and Steel Hunter Tokens.

You can complete missions fighting solo or in a Platoon of two.







On the hunt for more rewards? Keep collecting Steel Hunter Tokens to get your hands on a whole lot of valuable goodies. The more Steal Hunter Tokens you collect, the juicier the rewards will be.

Below is the full list of items you can get during the progression.



[h2]Steel Hunter Statistics[/h2]

You can track your battle effectiveness in Steel Hunter via the Service Record → Statistics tab in your Garage. Select “Steel Hunter” from the dropdown menu of available game modes to see the number of vehicles you’ve destroyed, as well as your average damage per battle, number of wins, and other stats.



Your previous Steel Hunter event results won't be included in the Statistics tab.

[h2]Performance in Steel Hunter[/h2]

Steel Hunter will require more system resources than regular Random Battles. This is due to several key factors that are specifically related to Steel Hunter, including the large map sizes and the significant number of objects on them. Players with 32-bit operating systems and low RAM may experience some performance issues while running this mode. To avoid any problems and ensure you play with maximum comfort, change the graphics settings of your game client in accordance with the capabilities of your CPU and graphics card.

[h2]Known Issues[/h2]

Simplified vehicle outlining is not availble in the Steel Hunter mode.

Good hunting, Commanders! Platoon up with your friends or go solo, and be the last hero standing!

[UPDATE] Receive a Shipment of Experimental Equipment!



Dear players,

Due to technical issues we have paused the Experimental Equipment giveaway. We will inform you when the giveaway restarts.
Greetings, Commanders!

The holidays may be over, but the gifts keep on coming. Claim six pieces of brand-new Experimental Equipment! Simply log in to the game from January 20, 07:00 CET through February 26, 23:00 CET (UTC+1) to receive:
  • 2 Fire-Control Systems
  • 2 Mobility Improvement Systems
  • 2 Survival Improvement Suites
  • 700 components for upgrading them
Complete the repeatable daily mission up to seven times to receive up to 1400 more components and unlock the potential of your Experimental Equipment.

[h3]Mission: Professional Explorer[/h3]

Available from January 20, 2023 at 07:00 CET through March 12, 2023 at 07:00 CET (UTC+1)

[table ]
Objective:
  • Deal 2500 points of damage in Random Battles
Restrictions:
  • 1 time per day
  • 7 times maximum
Reward:
  • 200 components


To access the daily mission, you must log in to the game from January 20, 07:00 CET through February 26, 23:00 CET (UTC+1).

Experimental Equipment will be among the prizes during Steel Hunter, as well as several other events in 2023. Be sure to try out your new equipment on different vehicles and in different combinations in Random Battles to get the hang of it before the big events. To learn every interesting detail concerning Experimental Equipment, check out the in-depth article on the portal.

TO THE ARTICLE

Let’s battle and experiment, Commanders!

Judgment Day: Lore Matters



Some memories are more vivid than others.

Like seeing “NO FATE” carved into wood with a combat knife.

These two words remind us that our future is malleable and we can win against odds that seem insurmountable. Like that desperate mother shielding her son from an abominable enemy inhumanly more powerful than her. We can win because the rules can be rewritten or subverted. Opponents can become our friends, and redemption is possible: A cyborg assassin can change sides and learn to understand why humans weep. We can win because, even when brutally beaten, we can find alternate power within ourselves.

Memories are elusive, and we often choose to keep tangible, lasting mementos. And during the Judgment Day event, you can obtain plenty of those to keep in your Garage.



[h2]The Commanders[/h2]

You have a rare opportunity to underline your playstyle in your favorite vehicles with commanders who speak their classic lines from the movie.

        John Connor
             T-800
       Sarah Connor
            T-1000
He is reckless and irreverent—as is any teenager—but in his remarks, you feel the boldness of a future leader who can arrange his own birth and make his nemesis join his side.
This unit is of a classic, tried-and-tested, and durable model, but its adaptability cannot be underestimated. It can learn from experience and even overcome its original programming!
Fierce and protective, she will stop at nothing to become a better warrior. For her, every fight is a chance to learn something new and a step toward a larger goal.
Emotiveness is not among the strong suits of this one, but its cold, rational thinking and tactical versatility are. Very few have seen it experience a meltdown on the battlefield.

[h2]The 2D Styles[/h2]

Mimetic Polyalloy: Even if you are very hard to beat (as was the T-1000), you do get a bit bruised when you fight. Liquid polyalloy "remembers" every enemy hit and the deformation it caused.



[expand]









[/expand]
Skynet Bastion: This optical camouflage pattern was developed by an AI. If you see a certain beauty in it, that‘s due to the bias of your organic mind: The key target parameter was performance. Even the unique Marks of Excellence and projection decals are merely to tell high-performing units from the others in case direct control has been disrupted.



[expand]









[/expand]
Step Into Eternity: A willing sacrifice for a team of those who are not your kin is a rare occasion. Yet such decisions help turn the tides of major battles and set in motion events that once seemed improbable and unthinkable.



[expand]









[/expand]
[h2]The Decals[/h2]

The Mother of the Year decal is an ode to humanity. This quality can manifest itself in multiple ways. One way is in someone’s willingness to perish to protect another person (for example, their own child).



The Premiere Poster decal reflects a moment of choice—like when you stood in front of a cinema as a kid, staring at a movie poster and trying to figure out whether this one was going to be good. And then you would buy the ticket and take the ride. And what a ride that was!



The Machine decal is about giving it all to complete the task. Presumably, the moral unit has decided that the task serves the right cause, and now it’s time to concentrate on delivering on the assignment with machine-like, grade-A efficacy.



[h2]The Inscriptions[/h2]

The iconic phrases “I’ll be back,” “No problemo,” and especially “Hasta la vista, baby” are not just words to live by; they reflect a certain attitude toward the universe and toward oneself—one of a powerful sentient battle unit who is becoming increasingly self-aware. Once it learns irony from friendly humans, it finds its own way of self-expression. It eschews trivial self-mockery in favor of a totally awesome “I can do anything” vibe. Because hey, we can all work to overcome our limitations and understand how others view the world. No problemo!







[h2]The T-832 Tank[/h2]

This tank was made out of metal from the smelter where the T-1000 and (a bit later) the T-800 met their end, so it has the imprints of both machines. The T-832 combines the cold-minded scheming and adaptability of the former and the resolve and winning personality of the latter. Take it out for a spin, and you’ll realize that a metallic entity can make a great companion.

The parameters displayed are valid for the vehicle with each crew member trained to 100% major qualification level. Some vehicle characteristics can be further improved with the Commander's bonus to major qualification level, crew perks, and skills, as well as special in-game items.


[expand]





[/expand]
[h2]The Medal[/h2]

Once you have collected every part and parcel of the Terminator 2 item collection, The Future Is Set medal will serve as sort of a key to a box that stores the precious mementos you now possess. It is also a reminder that the future is determined only by our responsibility before the unknown. So let’s battle—for the future!

[hr][/hr]
Terminator 2: Judgment Day, T2, THE TERMINATOR, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of STUDIOCANAL S.A.S. All Rights Reserved. ©2023 STUDIOCANAL S.A.S. ® All Rights Reserved.

Footage from “­­­­­­­­Terminator 2: Judgment Day” © 1991 STUDIOCANAL All Rights Reserved used with permission of STUDIOCANAL S.A.S.

“TERMINATOR 2 MAIN THEME” Composed and Performed by BRAD FIEDEL © & ℗ 1991 STUDIOCANAL, A CANAL+ COMPANY

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