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Space Travel Idle News

Started a Discord Server!

Hi guys! Hope to see you enjoying the game (And not troubled too much by the UIs).
I've created a Discord Server, please join and discuss / give suggestions on the game!

Link below:
discord.gg/z4xU65v

Quick Fix Patch 0.1.5.3b

Build 0.1.5.3b

Bug fixes:
- Fixed a bug that after setting an infra target level, shows the page of current staying star.

Bug Fix Patch 0.1.5.2b

Build 0.1.5.2b

Bug fixes:
- When arriving at a new star, its Infra/Research list will be shown;
- Fixed a bug that water and soil are unable to be discarded;
- Fixed a bug of logging '0 damage' when an attack is actually 'missed'. Now it will log 'miss';
- Productions will stop when the output energy/element is full;
- Fixed a bug that can set off for the star you are staying (for real) :P

Feature Updates:
- Enlarged the star selector at Techno Panel;
- Changed to an English font which is not that annoying;
- Numbers will be shown in 2 decimal places instead of 4;
- Show max input/output per second instead of per tick;
- Moved Infra energy cost per second out of tooltip to show it more clearly;

Content Updates:
- Added a very expensive coal source on the moon

Bug fix patch 0.1.5.1b

Build 0.1.5.1b

Bug fixes:
- Fixed Battle Log card level display bug;
- Storage panel's drag controls now won't loop when reached the first or last item;
- Fix a display bug in Card Set tooltip;
- Changed wordings of Card Set tooltips;
- Fix a bug that Crater Guard boss not showing up;
- Typo fixes;
- Fixed some auto battle behaviours of enemies;
- Fix a bug that some infras running at excessive speed;
- Fix a bug that can set off for the star you are staying :P

Feature Updates:
- Some drag controls now supports vertical dragging;
- Added Research Target Level;
- Added Infra Target Level and Turn On Level;
- Display Energy/Resource max amount and percentage;
- Reordered some menu buttons;
- Now deteriorated efficiency will be calculated in Energy/Element outputs;
- Elaborated the tooltip for Speed Module on instructions of filtering Energy;
- Now fullscreen/window mode can be toggled in System Panel, and window will be resizable;
- Added Exit button in System Panel;

The Space Journey Begins!

Thanks for waiting! And sorry for delaying the release date multiple times - we developers are terribly bad at planning time!

The first version in Early Access does not include a tutorial, but I'll add it very soon. You can read the description in Steam Store page to see how the game should be played!

And as this first release is my real FIRST release of something in my life, I did not put all contents I have in it so hopefully the game balance won't screw up too badly, though I'm quite confident of the existing content. My plan is to see how it goes as user play the game, and gradually add the existing contents. So expect bunches of weekly updates in the coming month!

Thanks to all the people who supported to me along the way. Really appreciate you guys' patience and understanding!

Hope you enjoy the game :)