Release alpha v0.6.0
I am very happy to announce that Urbek has a new graphical interface! There is still a lot of room for improvement and I look forward to your feedback to make the experience more and more enjoyable.
Also many new implementations like a minimap

Optimization
It takes less time to load and start a new game
UI
Completely reworked
City name is displayed
Small numbers indicate the number of ghost tiles when building
Total list of shortcuts now visible
New
Mini-map
Strategic overview (show layers with transparent constructions)
You can delete saved cities
Now there is a button to go back to the initial view
You can select a building and then press key O to build more of that building as an alternative to going into the build menu every time

New buildings
Commercial dock in archipelago
Factory in all biomes (Increases stored unskilled work capacity)

Fixes
Pressing alt Tab no longer changes the song.
All issue popups are not longer blocked by the day night cycle
"Proto Farms" name is displayed correctly: Fields, same for "proto Houses": Housing.
Stilt houses can no longer be overbuilt with alt, to avoid the exploit of turning sea into land.
coal mine could use a 5 tile radius indicator for where miners house will be built
The player in observer mode not longer moves sideways faster than forward.
The warning sign is displayed correctly
Fixed Goods Factory text
Wooden Stilt houses now need road
Fixed an issue when deleted the Main Square
Changes
Normal game speed is 1 second = 1 minutes in the game (instead of 2 minutes)
Studying
alt-overbuild does not work with multi tile structures
Perhaps there is an error in adding up the resources
Use ZX keys to zoom /inout
Also many new implementations like a minimap

Optimization
It takes less time to load and start a new game
UI
Completely reworked
City name is displayed
Small numbers indicate the number of ghost tiles when building
Total list of shortcuts now visible
New
Mini-map
Strategic overview (show layers with transparent constructions)
You can delete saved cities
Now there is a button to go back to the initial view
You can select a building and then press key O to build more of that building as an alternative to going into the build menu every time

New buildings
Commercial dock in archipelago
Factory in all biomes (Increases stored unskilled work capacity)

Fixes
Pressing alt Tab no longer changes the song.
All issue popups are not longer blocked by the day night cycle
"Proto Farms" name is displayed correctly: Fields, same for "proto Houses": Housing.
Stilt houses can no longer be overbuilt with alt, to avoid the exploit of turning sea into land.
coal mine could use a 5 tile radius indicator for where miners house will be built
The player in observer mode not longer moves sideways faster than forward.
The warning sign is displayed correctly
Fixed Goods Factory text
Wooden Stilt houses now need road
Fixed an issue when deleted the Main Square
Changes
Normal game speed is 1 second = 1 minutes in the game (instead of 2 minutes)
Studying
alt-overbuild does not work with multi tile structures
Perhaps there is an error in adding up the resources
Use ZX keys to zoom /inout