Release alpha v0.8.0
This version has 3 important new things: the Urbekopedia, the choice of paths and the ambience sound effects
[h3]Urbekopedia[/h3]
[h3]Ambient sound effects[/h3]
[h3]Victory conditions[/h3]

[h3]Additions[/h3]
[h3]Balance[/h3]

[h3]New vehicle models[/h3]
[h3]Fixes[/h3]
[h3]Help[/h3]
[h3]Urbekopedia[/h3]
- An encyclopaedia to see all the constructions, you can use filters to find what you are looking for.
[h3]Ambient sound effects[/h3]
- Depending on where you are you will hear more birds, noise of the sea, murmur of the city, or different birds, barking, market sounds, etc.
[h3]Victory conditions[/h3]
- Choose one of 3 different ways to win the map: wealth, leisure or productivity.
- As you progress along the path you can unlock new vehicles, such as bicycles, trucks or other cars.

[h3]Additions[/h3]
- Two new songs added
- What was once unlocked will remain unlocked when saving and reloading, regardless of whether or not conditions are met.
- Cars and pedestrians appear more often if there is high density.
- Buses appear more at bus stops
[h3]Balance[/h3]
- Some buildings are now unlocked not only with population, but with certain other buildings.
- Night lasts less time
- Difficulty of the small map is now x3, instead of x1.6

[h3]New vehicle models[/h3]
- Bikes
- Trucks
- New cars
[h3]Fixes[/h3]
- Music now cycles correctly
- Opening one menu closes another, so the game is no longer paused when closing successive open menus.
- When playing in lagoons, the "build a windmill" part can be skipped.
- When changing from pedestrian view to isometric view, you can no longer see what is underground.
- Now when exiting the pause menu in pedestrian mode the UI does not appear.
- The position of the minimap is adjusted to the position of the tutorial, so it is no longer on top of the tutorial.
[h3]Help[/h3]
- It is now more obvious that the windmills are built in rivers
- X/Y to zoom in
- Now the alert when there is an unconnected path is shown much sooner
- Now it is shown that the fishermen's house needs to be coastal