1. Urbek City Builder
  2. News
  3. Release alpha v0.10.0

Release alpha v0.10.0

Hello Urbekers!

I have a new version of Urbek just out of the oven, lots of new builds, resources, tweaks, bug fixes and much more.



[h3]New builds[/h3]
  • Orchard
  • Farm shed
  • Clinic
  • Hospital
  • Poor social building
  • Medium social building
  • Comfortable social building
  • 3-storey iron miners' houses
  • 3-storey coal miners' houses
  • Open pit coal mine
  • Open pit iron ore mine
  • Coal stockpile
  • Iron logistics module
  • Biomass dryer
  • Biomass stockpile
  • Bank
  • 5-storey mixed residential-commercial use
  • Particulate matter filter
  • Wind turbine
  • Solar transformer
  • Nuclear power plant
  • Cemetery
  • 5-storey building
  • University
  • Wine bar
  • Solar plant
  • Fruit processor
  • Food plant




[h3]UI[/h3]
  • Fixed error messages in the build menu
  • Buttons are displayed further to the left when there is no space
  • When a build is abandoned, there's a "go to" option
  • When a path is abandoned, there is a "go to" option
  • The exhaustive list of possible evolutions is no longer shown, only the "pre-unlocked" ones, unless the "show all builds" button is selected.
  • When you already have an achievement, "Claimed" is displayed.
  • Resources menu shows a / and a + to make it clearer what is maximum income and storage.
  • Many other minor changes


[h3]Balance[/h3]
  • Many balance changes
  • Buildings that require fields, also proto-fields count.
  • Two-storey town houses need health
  • Buildings are now counted properly for unlocking (a 2x2 warehouse now counts as 4 warehouses)


[h3]Controls[/h3]
  • Holding down the G key highlight all buildings of the selected type.




[h3]Game[/h3]
  • Villas and mansions ask for 0 population, and do not count themselves.
  • When choosing random names for the city, they are no longer repeated until they are all shown.


[h3]Drawings[/h3]
  • More abandoned models


[h3]Fixes[/h3]
  • Some constructions are now copied properly (modern silos and bars)
  • Top menus have the correct tooltip
  • Fixed a bug when loading when destroying the neighbourhood council