Alpha v0.2.3 released
Thanks again to the alphatesters, many gameplay improves today!
[h3]Bugs[/h3]
[h3]Gameplay[/h3]
[h3]UI[/h3]
[h3]Tutorial[/h3]
[h3]Misc[/h3]
[h3]Bugs[/h3]
- No bouncing back and forth between the two types of view when holding the control key.
- Football fields count correctly the number of green areas (1, not 4)
- Fixed asymmetry issue: 2x2 buildings are now considered all of them, not just the bottom corner.
- Fixed resource input problem when loading the game.
- In the desert biome, the stone now depletes correctly.
[h3]Gameplay[/h3]
- Hotkeys to build and change speed
- Trees are automatically removed when building roads
- When a building meets the requirements but has no space to appear, the size it needs, e.g. villas, is displayed.
[h3]UI[/h3]
- The area of influence of buildings same as the one being built is displayed.
- When hovering over resources, a tooltip shows an overview of total production per building.
- There are now tooltips for the building category buttons.
- The area of the coal plants is shown
[h3]Tutorial[/h3]
- Now shows the correct amount of green areas needed to unlock the nice park (30, not 20)
- Made it explicit that house upgrades are automatic, not manual.
[h3]Misc[/h3]
- Slowed walking by default in walk mode.