1. Urbek City Builder
  2. News
  3. Alpha v0.2.4 released

Alpha v0.2.4 released

[h3]Dynamics[/h3]
  • Roads now need to be connected :wink:
  • Natural resources are no longer consumed while capacity is at maximum.


[h3]Bugs[/h3]
  • The wells now have an area of influence drawn on them
  • The desertic farm now need water after it is built, in last version you could delete the well after
  • Now the area left after clearing stone deposits allways reads as wasteland, not grass.
  • Fixed issue where the influence of some variables (like education) was miscalculated.
  • Fixed problem with wrongly drawn areas (half-squares).
  • Villas now downgrades when requirements are no longer satisfied.
  • In the desert the last row of the river is now fertile (before it was desert).
  • Solved the problem of exaggerated influence of parks.
  • Sea is now drawn differently, so that the map always has sea at the edge when coast is chosen.


[h3]Balance[/h3]
  • (heavy) Coal plants produce twice as much energy.
  • Desert farms and wells no longer need roads so close.


[h3]Graphics[/h3]
  • Ambient occlusion in walkthrough mode
  • New icon