1. Urbek City Builder
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  3. Release alpha v0.10.0

Release alpha v0.10.0

Hello Urbekers!

Many thanks to the discord community who helped me with feedback and great ideas.
In this version: many tweaks from the previous version, a new build (small bank) and the same tempered biome but with more options. The full list:

[h3]Map generation[/h3]
  • Change how the river is generated
  • You can select whether you want desert or snow




[h3]New[/h3]
  • New building: small bank. Needed for mixed, instead of the supermarket
  • Autosave
  • Water mill and windmill now have animation


[h3]UI[/h3]
  • Selecting a biome now shows an associated drawing.
  • scrollable menu of constructions, when it is too large
  • now you can see where you can build a mill and a dock
  • remove "old versions"
  • from month 12 is correctly switched to the next year and in english (january instead of 1)
  • remove the tutorial from the pedestrian view
  • a "Tutorial" text is shown above the tutorial, so that it can be easily found.




[h3]Balance[/h3]
  • Priority first to mixed, then residential
  • Modern house needs more leisure
  • Other minor balances


[h3]Fixes[/h3]
  • Hospital is per building, not per tile (no longer consumes 4 times more than indicated)
  • Solved: it displayed that I unlock Orchard twice (on top)
  • bus stops is considered when counting iron consumption
  • bus stops are now considered when using G and show their radio when selected
  • alert sign is displayed correctly in large buildings
  • round "currently" in local variables text
  • Now nuclear power plant can be destroyed
  • sometimes the warning sign appeared giant, not any more
  • larger buildings (2x2) were abandoned faster than smaller ones.
  • Number of buildings are now counted well for achievements and unlocks (before villas where counted 4x)
  • Abandoned bus stops no longer destoy their road