Mexico-Tenochtitlan causeways
Greetings, dear Mictlan fans!
Today, we will talk about the Mexico-Tenochtitlan causeways.
Roads, unlike the numerous canals that crossed the city, had been designed with the purpose of speeding up the traffic of people inside and outside the city, as well as the circulation of goods that could not travel by lake. These causeways had a considerable length, up to 20 meters, a feat of engineering achieved in ancient Mexico.
There were four main roads in the city.
Iztapalapa was the busiest; it faced south and connected the city with the towns of Coyoacan, Xochimilco and Chalco. Tacuba led to the west. Towards the north, a minor one led to a canal named Tezontlali, which was connected to Tepeyac; and finally, Tepeyac was connected to a large pier that gave access to the kingdom of Texcoco.
In Mictlan, we want the players to travel these important routes and immerse themselves in the daily life of this mythical city.
Note: This is not the final render, you will enjoy the finished version of Tenochtitlan at the end of 2024 - 2025

Legends, myths, facts, history: Mictlan has it all! We're aiming at including in our game the most incredible stories, and we will continue updating you with news, concept arts, sneak&peeks of our creative process, so make sure to follow us on our social media channels to stay updated!
Today, we will talk about the Mexico-Tenochtitlan causeways.
Roads, unlike the numerous canals that crossed the city, had been designed with the purpose of speeding up the traffic of people inside and outside the city, as well as the circulation of goods that could not travel by lake. These causeways had a considerable length, up to 20 meters, a feat of engineering achieved in ancient Mexico.
There were four main roads in the city.
Iztapalapa was the busiest; it faced south and connected the city with the towns of Coyoacan, Xochimilco and Chalco. Tacuba led to the west. Towards the north, a minor one led to a canal named Tezontlali, which was connected to Tepeyac; and finally, Tepeyac was connected to a large pier that gave access to the kingdom of Texcoco.
In Mictlan, we want the players to travel these important routes and immerse themselves in the daily life of this mythical city.
Note: This is not the final render, you will enjoy the finished version of Tenochtitlan at the end of 2024 - 2025



Legends, myths, facts, history: Mictlan has it all! We're aiming at including in our game the most incredible stories, and we will continue updating you with news, concept arts, sneak&peeks of our creative process, so make sure to follow us on our social media channels to stay updated!