Just a catch up
At Mictlan, every day we challenge ourselves as we try to improve our work pipeline.
When we started the project, our knowledge was very basic, but little by little we have improved the way we work as a team. Mictlan is our first video game, most of our team does not have professional industry experience, making our efforts even more difficult.
But the need to improve and learn our way of working has helped us to grow a lot, experimenting over and over again until we find favorable results. On one hand, this process delays our project, but on the other hand, ensures that we have the exact results that we are aiming for.
[h3]We might be a small studio, but we have big aspirations![/h3]
The response of our community, your comments, your constructive feedback has also helped us a lot to improve our way of working and give ourselves new perspectives. We want to thank you for being here from the very beginning, for all the good vibes and constant support you've been providing us.

When we started the project, our knowledge was very basic, but little by little we have improved the way we work as a team. Mictlan is our first video game, most of our team does not have professional industry experience, making our efforts even more difficult.
But the need to improve and learn our way of working has helped us to grow a lot, experimenting over and over again until we find favorable results. On one hand, this process delays our project, but on the other hand, ensures that we have the exact results that we are aiming for.
[h3]We might be a small studio, but we have big aspirations![/h3]
The response of our community, your comments, your constructive feedback has also helped us a lot to improve our way of working and give ourselves new perspectives. We want to thank you for being here from the very beginning, for all the good vibes and constant support you've been providing us.
