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Republic of Jungle News

The New Community Game Night is Here!



Calling all Jungle Citizens! We want to invite you all to the Bite House for our third community game night, on Tuesday, February 8th, at 7PM PST!

We wanted to make our first game night of 2022 extra special, so we invited a special friend to host the game!

Our awesome host for this night is going to be Melfice! The Game Night will happen on our Discord and on his twitch channel!

Get ready for a night of laughs, banter, and deception!

Join us on Discord before the event! See you there. :)

Dev Log #3 - A Roar-some Update



Welcome to our third Dev Log Jungle Nation! We’re stoked to have you here for our first update of 2022, so let's jump in.

It’s an exciting time for the team, with new character redesigns, UI reworks taking shape, as well as the playtesting of new mechanics! We are also approaching the point where all the different pieces of the game are integrating with each other. It’s so fun and fulfilling to see these combined ideas materialize into a real game! We’re also excited to announce that a major update might come in the Closed Beta, more information below.

Art:

Our artist has been creating brand new character redesigns, coloring styles/palettes, and animations. Here's a new look into some of the coloring decisions that were finalized that we thought would be cool to show you!





Hot Take: You might get flashbacks to the Halftone Patterns from a previous Dev Log!

We are also exploring icon designs for different characters. These icons will help us tremendously in making concise, clean, and intuitive presentations, especially when we have to show a lot of game information in a limited space.



Game Design:

We’re playtesting new mechanics and features that we want to add to the game. We threw out a few ideas that didn't seem to fit, and we are testing extensively and hammering down the most promising ones. We're not going to talk about the details just yet as we don't want to make any promises, but just so you know, we are looking into new roles, new powers, new voting mechanisms, etc. There is a chance that these new mechanics/features won't make it in the major update, BUT, you'll see them in the subsequent updates that we will push out after. We want RoJ to be a live and evolving game, so we’re counting on our community to keep giving us their valuable feedback to take the game to new heights!



UI/UX Rework:

We are revamping our Host UI (what you see on the shared screen of the game), to make the overall RoJ experience better for both the host, and players. To give each character more personality, we decided to revisit the player cards for each Bite House member, and make them more thematic by making it look like a video call to President Puma.

It’s important for us to create a visual language that conveys game information to all players quickly and intuitively, so everyone can just focus on having fun with the gameplay.



Another challenge we overcame was about the 8+ players game, and especially the 10 players game, where we had limited space to show all the player cards. The first solution we had was to start the design layout from the highest capacity of players, in this case 10, and work backwards from there. We revisited this idea though because it meant sacrificing the 5, 6, and 7 players UI experience a bit. So, as a result, the solution we went for is to give 8+ players games their own UI, a slightly different layout than the 7- player games, which gives all a better visual experience in game! You can see the 7 player layout below:



Timeline Update:

The final integration of different elements in a game is usually an exciting and unpredictable period. With that in mind, we’re really happy with our progress so far and we think we’re on track to launch a version of the redesigned game in Spring 2022!!

We’re also hoping to release a major update to our Closed Beta, so those of you who are lucky enough to snag a Beta key can get a sneak peek sooner, but this will ultimately depend on how well the integration goes.

Previously, we had mentioned that the major update to the Closed Beta will be in Jan/Feb 2022, but we are changing it to TBD. Our focus is to have something concrete for our Spring launch, and pushing an update to the Closed Beta may distract us from that, because it entails an extra round of QA and support. So, in favor of our overall progress, we may delay the major update until we feel confident in the last stages of development. Stay tuned!

In any case, we’re committed to giving an early update to our core community on Discord before releasing it to the broader audience. If you want to follow our development process more closely or have any questions, please feel free to join our Discord!

That’s it for Devlog #3 friends, thanks for coming and for being such dedicated jungle citizens!

See you next month for #4!

GerdooGames

Devlog #2 - Getting Closer



Hello everyone, welcome to our second devlog!

We’re excited to have you here, and we have some things we’re sure you’re going to like, let’s jump in!

UI/UX rework:
We have reworked, and are finalizing the layouts for different phases of the game's core loop, and are planning to implement them in game very soon.

Another feature we have been working on, called "susometer", shows how suspicious each player is based on other players' input on their devices.



Art:
We have been busy making a final call for the color palette we want to use, and the overall visual style. We mentioned in last month's devlog that we've made some decisions regarding this matter, but still, we consolidated our ideas this month to have a proper direction in our implementation work.
The character redesigns are also coming along to the stage where we can start animations.

Our animator has been hard at work animating a few of our characters as proof of concepts. We’re glad to show the first results, and a lot more is coming!



We are also working on a new logo for the game, and have been brainstorming ideas that would communicate the theme and core of the game better than the current one.



Game Design:
As mentioned in the previous devlog, we are still running regular playtest sessions to test new features and mechanics we have in mind. Some of them seemed super promising, while we had to throw away others. We meet every week to brainstorm and report the findings. We feel that everyone will be happy with the end results!

Tech:
We are still working on our backend APIs to make future development robust, and straightforward on all our front end clients.

We have been experimenting with many ideas on how to make the wrapper around the game's core loop (e.g. the menus, config pages, etc.) more user friendly. Expect more news on that in future devlogs.

Community:

We’re also glad to say we ran another successful Game Night, with Cole965’s as host! It was super fun meeting new players and getting their thoughts on the game. A lot more of those nights are planned, if you want to try out the game and play with us, make sure to join us next time in our Discord! Thanks everyone for coming in!



We are also happy to announce our Content Creator Partnership Program! If you are a streamer, youtuber, or content creator and want to join our family, we would be ecstatic to see you apply! Perks will include getting in touch with the devs, plan colabs with other partnered streamers, exclusive Q&As, first peek at upcoming content, and more! Find out more on our Discord.

Thanks everyone for joining us on this devlog! We’re super excited about those UI changes, and what’s coming in terms of animations for our characters. We hope you liked what we shared today, and we can’t wait to share more development details on the next one!

GerdooGames

The Republic of Jungle Partnered Content Creator Program is Here!



Loyalists, leakers, and friends!

Everyone here at Gerdoo Games is super excited to announce our brand new Republic of Jungle Partnered Content Creator Program!

The program aims to create a core team of streamers and youtubers interested in social deduction games, with many opportunities to grow their community, as well as within ours!

If you are interested, rush to our Discord and fill out the application form there!

We can’t wait to have you join our streaming family!

The Community Game Night is Upon Us Again!



Friends, Loyalists, and Leakers!

We are glad to announce that another Game Night is coming, so rush and get your agendas!

The next Game Night will happen Thursday, December 2nd, at 8PM EST!

Do you want to have fun, talk with the development team, the streaming community, and a fun crowd? Join us on Discord before the event!

We can’t wait to see you there!