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Republic of Jungle News

It's Community Game Night Time Again

🥳Our Community Game Night is back!🥳

This Saturday @TheRadioDemonHex will be hosting the official Republic of Jungle Community Game Night.

Join us for some social deduction madness from 2pm PST/ 10pm BST.



We'd love to have you there on the night, so hop into our Discord server, where all the games will be played from.

Also, make sure to follow TheRadioDemonHex's Twitch Channel to watch the fun.

See you there.
Team Gerdoo Games x

Gerdoo Games Take On the Community



Let's Shake Things Up!

This month we decided to shake things up a bit.

We wanted to find a more personal way to tell you what's been going on behind the scenes. So, we thought we would start by making video dev logs, instead of writing a report for you to read.

We hope you enjoy getting an insight into our development cycle and we can't wait to hear what you think of what we have been working on.

[previewyoutube][/previewyoutube]

We will also be releasing a series of mini developer interviews that will be exclusive to our mailing list. So do make sure to subscribe to that, so you don't miss out. The sign-up can be found at the link below.

Link: https://republicofjungle.com/#emailForm

Thanks for your ongoing support, it really does mean a great deal to us.

Team Gerdoo Games.

P.S. Don't miss out on our next Community Game Night. Join our Discord today.



Link: https://discord.gg/DFPwcnMYZr

Community Game Night Shenanigans

We had so much fun during Friday's Community Game Night last week, & want to thank @CainenMcGuffin for being such a fab host.

Watching people play our game never gets old and it is actually super helpful to us as developers. We get to improve the game based on your interactions with it, making sure Republic of Jungle is both accessible and fun for everyone.

Enjoy our video celebration of Cainen's night.

[previewyoutube][/previewyoutube]

Make sure you join our Discord server so you don't miss out on next month's community event!
Link: https://discord.gg/DFPwcnMYZr



Thank you for your ongoing support.

Team Gerdoo Games

Dev Log #4 - Thinking Outside the Fox



Hello everyone, and welcome to our 4th Dev Log! Today we’re gonna talk some more about the UI rework, show off the Fiona Fox rework, touch base on some game mechanics, and more upcoming community events! Now, let’s dive into it, shall we?

UI/UX:

Erfan, our UX designer has finalized the new character card designs, and we have started adding them to the game engine.

He also started working on the new design for “operation folders''. More info on the folders will be shown in the near future, but what we will say is that they are not only going to indicate the number of players needed in the task force, but a lot more! Here’s a first look:



There are a lot of changes we want to make to the trial phase, the end summary, and the initial loadout, so more to come on that.

Art:

Naeem, our game artist, was primarily busy with the character redesign for Fiona Fox, who is President Puma’s antagonist and one of the 2 main characters of the game. We believe she’s coming along nicely:



He’s also been busy creating the new loadout screen (the starting screen where everyone joins the game), showing off some Bite House staff striking poses!



Game Design:

One of the discussions that came up a lot this past month was how we could have different achievements and recognition badges for players. Our brainstorming sessions had some excellent results, and we now have a better idea about what we can do in this area.



With that said, there’s a lot of different challenges and scenarios that we want to add to the game to add some replayability value for the veterans.

Tech:

We are making great progress on the tech side. The code for the new server and the new backend API is coming along nicely, and we have already connected this new backend infrastructure to Unity.

Last but not least, a big point of focus has been the code’s testability, and we are aiming to make this new infrastructure much more testable than what we had before. This means that you as players will see much less game-breaking bugs and issues in the future, making the game experience smoother for everyone!

Community:

We are glad to announce that our last community Game Night was yet again a blast, hosted by our dear Melfice! You can check out the vod here. More events are coming, so if you missed the opportunity to test the game before, make sure to check our socials and to join our Discord so you can join us on the next Game Night!



That is all for this month, friends! Thanks for reading our Dev Log, and stay tuned for more!

See you next month,

Gerdoo Games