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Development Update #9

Hello everyone! And welcome to another development update for Power to the People. Hold on to your hats, as we've been adding so many new things to the game that we don't even know where to start! So, let's start with the big ones:

[h2]Completely redesigned levels[/h2]

This is the big one. Since our last update, we've completely redesigned all levels in the game and proceeded to add a few new ones. Now there is a total of 12 levels, all set in different countries in all five continents. Different energy sources, different weather, different landscape... The Power to the People experience is more diverse than ever before!



[h2]World events[/h2]

Do you like to be kept on your toes? Are you always up for a new challenge? Then you will love our new "world events" feature. Every now and then, random events will take place, affecting the way you play the game. It might be a wind turbine manufacturer issuing a recall for defective parts. It might be a new foodie trend that causes increased power consumption during dinner. It might be a set of restrictions on where you can place power lines due to trying to protect an endangered species... But one thing is for sure, you will have to act quickly and adapt!



[h2]Mayors in cities[/h2]

Every now and then, the mayors from the different cities in the map will kindly (or not so kindly) provide you feedback. Their help will be really valuable in detecting problems on the way your power grid is performing. You don't like being told what to do? No worries, you can turn them off in the settings!



[h2]Landmarks[/h2]

As we've said before, we now have 12 levels in the game, that are very different from each other... But we still wanted to give them a personal touch! So now every level has a special building called a "landmark" that makes it unique. It's extremely important that you keep it powered 24/7, though... Otherwise customer satisfaction will plummet, and the mayor will want to have a word with you!



[h2]New tutorial[/h2]

A brand new tutorial is here! The "expert tutorial" will teach you some valuable tips and tricks on how to handle big cities by using multiple substations and power sources. In this one, the tension between Bob and Hertha reaches new heights!



[h2]New visual effects[/h2]

We've been mostly focusing on big picture stuff, that's true... But we also took a bit of time to create some small visual tweaks. Now, some of the research items in the tech tree will cause visible changes in the world. For example, researching "Power Saving Lights" will change the color of city lights from "high pressure sodium lamp yellow" to "LED white". And researching "Solar Panels Tax Incentives" will make small solar panels appear in the roofs of houses. Small details, but ones we believe help with immersion!



[h3]Click here to join our Discord channel[/h3]



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https://store.steampowered.com/app/1413370/Power_to_the_People/


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