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The Dragoness: Command of the Flame News

New QoL Patch and Improved Controller Support - Now Live!

Welcome back Commanders,

A new patch is now available for both the demo and full versions of The Dragoness: Command of the Flame.

This patch features gameplay and balancing tweaks, new key bindings, updated controller support, and entirely new QoL features including a Game Speed Setting added directly to the HUD and Auto-battle Mode. These new changes should make gameplay flow during exploration and combat much smoother and more intuitive.

[h3]New Features:[/h3]

HUD Game Speed Setting



The game speed can now be changed at any point during your adventure via the new toggle found in the HUD. This will be particularly handy for when you want to move across the map fast or defeat your enemies swiftly!



Auto-battle Mode

In addition to being able to change the speed of combat, players will also have to ability to toggle on/off an Auto-Battle mode. This toggle can be changed at any moment during combat and causes the player’s army to take their actions independently without the need for interaction. Alternatively, players can turn off this feature at any point during the same combat encounter to retake control of the battle.



[h3]Balancing & Gameplay:[/h3]

First Battle with the Shai-Va

During the tutorial, it is now more clearly communicated to the player that it is intended that they lose their battle against the dragon. The Shai-Va will now have 100% dodge chance and a visible FX around its body representing that it is protected.

Gates of Noita

The level proved to be much more challenging than intended. As a result, there have been changes made to provide more relief to players at certain stages. More movement wells have been added to refresh the player’s movement steps for the turn. There have also been changes made to the number of battles present as well as their strength.

Tournament Site

It will now be possible to complete all the challenges during a single playthrough. The number of Red Crystals on the map has also been increased to make the completion of the side quests easier to complete simultaneously.

Sound Adjustment

Basic sound improvement based on user feedback. Balancing the volumes and other tweaks.

[h3]New Key Bindings:[/h3]

Several new shortcuts have been added for the most commonly used features in the game:

For exploration:

Activate End Turn Bonus (Upper) - 1
Activate End Turn Bonus (Left) - 2
Activate End Turn Bonus (Right) - 3
Continue movement - Ctrl
Army management – TAB

During battle:

Regenerate mana - 1
Defend - 2
Wait - 3
Spell 1 (if applicable) - 4
Spell 2 (if applicable) - 5
Spellbook - TAB

[h3]Updated Controller Support:[/h3]

The team have worked on several changes to the controller support and reworked the exisiting button mapping:
  • PADs are now recognised on Startup if plugged in.
  • The DPAD now works, where possible, in conjunction to the Left-Stick e.g. when scrolling through Menus.
  • When completing a turn during exploration, the waypoint marker now snaps back where the player previously selected.
  • Commander Spells now have a shortcut button when in Battle.
  • Centre waypoint selection marker, Inspect a point of interest and Continue movement now have separate buttons dedicated to them.
  • During Battle, the DPAD can now be used as a shortcut to navigate the Actions on the left-hand side.
  • The DPAD can now be used to navigate the Spellbook.
  • The Shoulder buttons can be used to navigate the bottom menu when returning to the Capital.
  • Numerous other small fixes.

Thank you for your continued support, and we hope you enjoy these new features and fixes as you continue to explore the Drairthir Peninsula!

- Crazy Goat Games & PQube

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Upcoming QoL Patch and Improved Controller Support!

[h2]Greetings Commanders,[/h2]

We hope you have all been enjoying exploring the world and taking on the challenges of The Dragoness: Command of the Flame! Since launch we have been busy behind the scenes gathering your feedback in order to improve the overall experience, and are pleased to announce that we will be releasing a new patch for the main game as well as the free demo on 1st December!

The patch will include several new features as well as improved controller support that will make your conquest of the Drairthir Peninsula that much smoother! We thank you for your patience, in the meantime here is what we have planned:

[h3]New Features:[/h3]

Game Speed Setting

A new game speed setting shortcut has been added while adventuring on the map as well as during combat. Players can now easily toggle between three different levels of speed to change the pace of Exploration and Battle without having to open the options menu.

Auto Battle Mode

Players will now have the option to toggle auto battle mode when on the battle grid. This will activate the AI for all player-controlled units who will then perform their turns automatically. Auto battle can also be interrupted by the player at any point that they choose for increased flexibility.

[h3]Balancing & Gameplay[/h3]

First Battle with the Shai-Va

During the tutorial, it is now more clearly communicated to the player that it is intended that they lose their battle against the dragon. The Shai-Va will now have 100% dodge chance and a visible FX around its body representing that it is protected.

Gates of Noita

The level proved to be much more challenging than intended. As a result, there have been changes made to provide more relief to players at certain stages. More movement wells have been added to refresh the player’s movement steps for the turn. There have also been changes made to the number of battles present as well as their strength.

Tournament Site

It will now be possible to complete all the challenges during a single playthrough. The number of Red Crystals on the map has also been increased to make the completion of the side quests easier to complete simultaneously.

Sound Adjustment

Basic sound improvement based on user feedback. Balancing the volumes and other tweaks.

[h3]New Key Bindings:[/h3]

Several new shortcuts have been added for the most commonly used features in the game:

For exploration:

Activate End Turn Bonus (Upper) - 1
Activate End Turn Bonus (Left) - 2
Activate End Turn Bonus (Right) - 3
Continue movement - Ctrl
Army management – TAB

During battle:

Regenerate mana - 1
Defend - 2
Wait - 3
Spell 1 (if applicable) - 4
Spell 2 (if applicable) - 5
Spellbook - TAB

[h3]Updated Controller Support[/h3]

The team have worked on several changes to the controller support and reworked the exisiting button mapping:

  • PADs are now recognised on Startup if plugged in.
  • The DPAD now works, where possible, in conjunction to the Left-Stick e.g. when scrolling through Menus.
  • When completing a turn during exploration, the waypoint marker now snaps back where the player previously selected.
  • Commander Spells now have a shortcut button when in Battle.
  • Centre waypoint selection marker, Inspect a point of interest and Continue movement now have separate buttons dedicated to them.
  • During Battle, the DPAD can now be used as a shortcut to navigate the Actions on the left-hand side.
  • The DPAD can now be used to navigate the Spellbook.
  • The Shoulder buttons can be used to navigate the bottom menu when returning to the Capital.
  • Numerous other small fixes.

Thank you again for your continued support, and we hope that’ll you’ll enjoy these changes when they go live on 1st December!

- Crazy Goat Games & PQube

Follow PQube Indies on:

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The Dragoness: Command of the Flame is OUT NOW!

[h3]Thank you Commanders![/h3]

We’re proud to finally say that The Dragoness: Command of the Flame is OUT NOW and we wanted to express our gratitude towards everyone who has supported the game! This includes our wonderful playtesters who helped us out during the closed Alpha and Beta phases, this launch would not have been possible without you!

So now it’s time to begin your journey to the Drairthir Peninsula and defeat the villainous hordes of monsters spreading chaos across the land. Those of you that have played the Demo will be able to carry on your quest and transfer any data into the full version of the game to pick up right where you left off.

[previewyoutube][/previewyoutube]

To get you started, we’ve called upon the Dragoness’ trusted advisor, Natiq, to put together three guide videos to aid you in your quest.

In part 1 of Natiq’s Guide, the battle pangolin teaches you all you need to know about the core mechanics of quests, map exploration, and the battle system.

[previewyoutube][/previewyoutube]

Part 2 breaks down the mechanics related to Revival Spells, The Commander's Spell Book, and Artifacts.

[previewyoutube][/previewyoutube]

And finally, part 3 explains the mechanics behind restoring the new capital of Níwenborh, and how to build an effective army!

[previewyoutube][/previewyoutube]

Thank you again and we can’t wait for you to experience The Dragoness: Command of the Flame, available now!

- Crazy Goat Games & PQube

Follow PQube Indies on:

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The Dragoness: Command of the Flame FAQ

[h2]Greetings Commanders! [/h2]



In preparation for today’s launch, we’ve pulled together a handy FAQ to help you get started with the game!



Q. What is the minimum specification my PC need to be to run the game?

A. The minimum system requirements are as follows: Windows 7 SP1 64-bit or later, Intel i3 6th gen processor, 8 GB RAM, GeForce GTX 650 Ti graphics card, 5 GB available space, and a DirectX compatible sound card.



Q. Does the Steam version support Ultra-Wide resolution?

A. Sadly, The Dragoness: Command of the Flame does not support Ultra-Wide.



Q. Will The Dragoness: Command of the Flame be optimised for Keyboard & Mouse?

A. Yes!



Q. Will The Dragoness: Command of the Flame have Controller support?

A. Yes, the game will also support Xbox and PlayStation controllers.



Q. What languages are supported?

A. English, French, German, Polish, Russian, Spanish – Spain, and Simplified Chinese.



Q. Where can I report bugs?

A. Via the bug reporting thread on the Steam forum - or by contacting [email protected]



Q. Is there a demo available for The Dragoness: Command of the Flame?

A. Yes, there is one available via the Steam store page.



Q. Can demo data be transferred to the full game?

A. Yes, you can transfer your data over to the full game.



Q. What is the average playtime for The Dragoness: Command of the Flame?

A. The game roughly takes 30 – 40 hours for the main story depending on the completion rate.



Q. Are there different game modes?

A. The game features a single-player, narrative-driven, campaign whereby the player completes quests to advance the story. The player can replay completed quests to complete challenges (3 per quest), which unlock additional resources that the player can use to restore their capital.



Feel free to ask any other questions in our forums. We’re happy to announce that The Dragoness Command of the Flame is available RIGHT NOW! Thank you so much to our amazing community for helping shape the game and we’ll see you in the Drairthir Peninsula.



- Crazy Goat Games & PQube



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Natiq's Guide: Restoring the Capital and Building your Army

[h3]Greetings commanders![/h3]

Natiq is back with the last in his 3-part series of tutorial videos! In part 3 the trusty battle pangolin will be explaining the mechanics behind restoring the new capital of Níwenborh, and how to build an effective army!

[previewyoutube][/previewyoutube]

If you missed either of Natiq's previous videos why not check out Part 1: Quests, Map Exploration, and Battle System, and Part 2: Revival Spells, The Commander's Spellbook, and Artifacts.

The Dragoness: Command of the Flame launches on 1st September 22!

Crazy Goat Games & PQube

Follow PQube Indies on:

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