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The Dark: Survival RPG News

v4.6 Update

*v4.6
* Fixed floating objects in cemetery
* Fixed orc enemy not recognizing player
* Fixed ghouls animation
* Fixed bug that would not remove vegetation beneath
some building foundations after leaving and returning to game
* Adjusted building placement to be in center of screen
* Adjusted spawn rates for all creatures
* Adjusted rotation steps to 10 degrees for building foundations
* Changed location of action timer UI
* Craft Recipe UI windows start at top of list when switching
categories, solves issues with thumb slider not being correct size
until it is moved again
* Changed NPC Trading UI, To Sell : while in trading menu, select an item in inventory,
a sell button will be within the tool tip, To Buy : select an item in trading window,
a buy button will be within the tool tip
Thanks kindly for all feedback and suggestions!

v4.5 Update

*v4.5
* Fixed Infernal Sword icon
* Fixed friendly enemies re-spawning as
unfriendly after being killed
* Changed rotation of all building props to 10 degree steps
* Adjusted all building items, this may leave current objects
having to be re-done, but doing this was very important and
has helped accuracy and is now future proof, so more items can
be added quickly and properly
* Adjusted all prop building items, like containers, and chairs
etc, to be able to be placed anywhere, not just foundations
* Added info UI when building
Thank you every one for your support and suggestions!

v4.4 Update

*v4.4
* Added tamable mount(tamed creatures are not saved yet)
* Crafting and taming no longer use rng
* Craft items now have a time and skill level required,
and taming also has a skill level required per creature
* When your skill level
is higher than required to craft an item,
or tame a creature, youll craft/tame it every time
otherwise youll just gain skill for attempting
* If your skill level is more than 5 points higher
than what youre taming/crafting you will no longer gain
skill from that creature/item
* Changed Inventory UI
* Updated craft recipe UI
* Removed 400 max skill point limit which
also removed need to increase or decrease skill points,
however each skill still has 100 max limit
* Skills now increase by 0.1 instead of 0.01
* Fixed Auto-Loot not working after death
* Fixed sheeps collider
* Fixed not being able to zoom in and out while running
Thank you every one for your support and suggestions!

v4.3 Update

*v4.3
!!!!Warning!!!!
The entire map has been changed.
If you have any containers in the world, or buildings, please collect the items/resources,
If you do not wish to create a new character,
grab everything prior to updating and then save and update when you load into new world,
open esc menu, and select i am stuck.
!!!!!!!!!!!!!!!!
*Fixed plants spawning on pavers
*Fixed castle walls
*Fixed error involving wool colliders
*Fixed rune items model
*Fixed/Changed auto Looting
*Fixed fleeing animals freezing when player is close
*Fixed error when taming
*Adjusted shadows
*Adjusted all UI text
*Added more res stones

v4.2 Update

*4.2
!!!!Warning!!!!
The entire map has been changed.
If you have any containers in the world, or buildings, please collect the items/resources,
The world has been completely re-done. If you do not wish to create a new game,
grab everything prior to updating and then save and update when you load into new world,
open esc menu, and select i am stuck.
!!!!!!!!!!!!!!!!
*Changed many item icons
*Updated ore materials
*Added option to auto loot when walking over items.
Thanks kindly everyone for feedback and support.
I hope no one minds that I have changed the world so much, I believe its best, as the world was way too flat. I felt the world should be a bit more organic feeling.