Version 0.1.3 Released 2/2/2021
update 0.1.3
Commanders,
Since the last update, the team has not only continued to develop new content, but also adjusted and added some content in response to your feedback. The details are as follows:
[h3]Battle[/h3]
Fixed the issue where the third crew member could not be displayed in the battle of Panzer II
Fix some crash issues
[h3]Others[/h3]
-Joybrick
Commanders,
Since the last update, the team has not only continued to develop new content, but also adjusted and added some content in response to your feedback. The details are as follows:
[h3]Battle[/h3]
- Increase the penetration of AP and APCR at long distances
- The damage of HE has been revised down and the range of damage caused by explosions has been reduced, and adjusted to not bounce
- When the caliber of the shell is 2.5 times larger than the enemy’s armor value, the chance of bounce can be reduced
- Adjust the probability of some speaking in battle
- Increase the vision and searching distance of the AI tank
- Fixed AI tanks that can attack when they are outside their vision range
- Adjusted the Panzer II and TKS to the cannon version
- Added invalid mouse clicks within 0.5 seconds after the cut-scene dialogue ends to prevent accidental firing
- Try to fix the problem that the enemy does not appear in some missions
- Adjust deployment of Soviet army tank and wingman's models in Operation Barbarossa Ⅰ
- Fixed part of the fence will block the shells in Pass the Ardennes
Fixed the issue where the third crew member could not be displayed in the battle of Panzer II
Fix some crash issues
[h3]Others[/h3]
- Update skill icon
- Added mouse axis inversion and sensitivity setting
- Language can be changed during battle
- Fixed the issue that the setting cannot be saved after changing
- Fixed the issue that the saves cannot be displayed when the name is changing
- UI adjustment
-Joybrick