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September Update

Finally a new update! Sorry for the lack of information on progress. There was a month break and then focus on development without investing any time in promotion.

Features added over last 2 months:
- Visual improvements. A lot of experiments took place to see how to make the game a bit more attractive visually. Texture variations and model improvements along with new assets has been included to add more detail to the world.
- New map has been created. It's a bigger village with access to underground dungeon through the crypt (back of the church). The map isn't finished yet (it requires few touches), but you can explore it while in the main menu. It's important step in development of new single player campaign, which is now getting all the focus.