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June Update

It was quiet and productive month. Puzzles meant to be an easy addition, but it consumed much more time then expected.

Features added last month:
- Puzzles! Brand new section of the game located in "Battle". Over 1.5 million classic chess puzzles have been imported and 4 modes introduced. "Bolt", "Fever" and "Survival" encourage players compete against their own score. And "Explorer" allows to customize the experience by tweaking with "time" and "lives" options. Few finishing touches like difficulty, themes and custom puzzles will be added soon.
- Campaign tutorial now covers all the core mechanics. Few finishing touches will be made just to improve experience.
- Piece icons improvements. Edge is more visible and classic icons are available (Settings/User). Also you can hide characters by holding "Tab" on your keyboard. It's not really how the game should be played and "modern" icons are more visible under characters. These features are designed to share chess puzzles outside the game and now it's available to everyone.
- New welcome screen as been added to improve communication. It's hard to miss it.
- Promotion improvements. UI has been polished and now it appears before making the move.
- Mismove & Miskill improvements. Few tweaks took place and notifications now will appear only in developer's mode.