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Monster Portal! โ€“ Big Gameplay Overhaul! Just in time for the Steam Summer Sale

[h2]Monster Portal โ€“ Major Patch Update! ๐ŸŒ€[/h2][p]New Features, Performance Improvements, and Huge Balancing Overhaul!

๐Ÿ“ข Ready to dive back in?[/p][p]With all-new balance, smoother game-play, and clearer UI โ€” this update makes Monster Portal better than ever. [/p][hr][/hr][h3]
๐Ÿ”ฅ NEW & IMPROVED FEATURES[/h3]
  • [p]๐Ÿงญ Mini Map Added!
    See shops, portals, quests, health regen zones, and bosses at a glance.[/p]
  • [p]๐Ÿ’  Gem Store Upgrade!
    Make your gold matter with powerful gem upgrades and a cleaner buying/selling experience.[/p]
  • [p]๐Ÿšจ Danger Indicators
    Now you'll know what hurts โ€” new danger icons alert you to threats.[/p]
  • [p]๐ŸŽฏ Ultimate Abilities Rebalanced
    Stronger ultimates, smoother gameplay, bigger impact![/p]
  • [p]๐Ÿงผ Improved Help Menu & Color-Coded Hints
    Understand everything faster with better tool-tips and clearer guidance.
    [/p]
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โš”๏ธ BOSS + ENEMY UPDATES[/h3]
  • [p]๐Ÿง  Boss AI Overhaul
    Bosses and minibosses no longer get stuck on the player โ€” there's always a way out![/p]
  • [p]๐Ÿ’ฅ Boss Fights Revamped
    Major improvements to Boss 1, Boss 2, and Boss 4 (including projectile defenses and shield interactions).[/p]
  • [p]๐Ÿ‘ฟ Miniboss Attack Variants
    Minibosses now use alternate attack patterns on levels 2, 3, and 4.[/p]
  • [p]๐Ÿ˜ต Improved Enemy Status Effects
    Buffed Eye Stun, new stun/poison particles, and visible player effect icons (stun, buff, poisoned, etc.).
    [/p]
[hr][/hr][h3]
๐ŸŽฎ GAMEPLAY & BALANCE CHANGES[/h3]
  • [p]๐Ÿ’จ Sprint & Dodge Reworks[/p]
    • [p]Sprint now respects slow debuffs[/p]
    • [p]Dodge now moves through objects to help escape sticky situations and buildings[/p]
    • [p]Shift = Sprint / Space = Dodge[/p]
  • [p]๐Ÿ’ฐ Gold & Gem Economy Rebalance[/p]
    • [p]Reduced gem drops from minibosses to make gold buying at the shop more integral[/p]
    • [p]Lower shop gem chance = more value for gold[/p]
  • [p]๐Ÿง™ Path Buffs & Debuffs[/p]
    • [p]๐Ÿ›ก๏ธ Path of Death Eater buffed to +15 hit-points gained per kill [/p]
    • [p]๐Ÿ‰ Dragon & Veteran Paths fixed[/p]
    • [p]๐Ÿ‘Ÿ Debuff Shoes scale by level (10% base + 5%/lvl)[/p]
    • [p]๐ŸŽญ Level 3 Hooded Demon slightly nerfed[/p]
    • [p]โšก Miniboss speed reduced on levels 4 & 5[/p]
  • [p]๐Ÿฉธ Health & Shield Adjustments[/p]
    • [p]Health gem auto-give takes longer (balanced)[/p]
    • [p]Shield gem duration slightly reduced[/p]
  • [p]๐Ÿšถ Easy Mode Enhanced[/p]
    • [p]Slower enemy cooldowns, slower projectiles, increased spawn time between monsters[/p]
    • [p]"Made easy... even easier"
      [/p]
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๐ŸŽจ VISUAL & AUDIO UPDATES[/h3]
  • [p]๐ŸŒช๏ธ New screen shake effects for certain attacks[/p]
  • [p]๐Ÿ”ฅ New particle effects for enemies, flamethrower, Boots of Haste, stunned/poisoned states[/p]
  • [p]๐ŸŽต New sound effects for spike hits and dodge shots[/p]
  • [p]๐Ÿ›๏ธ New Steam Store + Library art
    [/p]
[hr][/hr][h3]
๐Ÿž BUG FIXES[/h3]
  • [p]โœ… Fixed: Health regen upgrade now improves negative regen until positive (aka -1 will not go to -1.15 if upgraded, will now go to -1 -> -0.85 etc)[/p]
  • [p]โœ… Fixed: Gambler & Greedy Path bugs [/p]
  • [p]โœ… Fixed: Massive lag caused by 3rd boss[/p]
  • [p]โœ… Fixed: Totem speed bug with loot boss shots[/p]
  • [p]โœ… Fixed: Store logic issues and clarity[/p]
  • [p]โœ… Fixed: Text display after boss fights[/p]
  • [p]โœ… Fixed: Incorrect speed values in character select[/p]
  • [p]โœ… Fixed: Damage passing through Boss 4โ€™s shields[/p]
  • [p]โœ… Fixed: "R" not opening the store reliably[/p]
  • [p]โœ… Fixed: Multiple shop UI bugs and text clipping[/p]
  • [p]โœ… Fixed: Boost of Haste logic bug
    [/p]
[hr][/hr][h3]
โœจ Other Quality of Life[/h3]
  • [p]Higher shop appearance rate[/p]
  • [p]Updated tutorial [/p]
  • [p]Giving better hints and objectives when finding travelers notebook[/p]
  • [p]Reduced snowflake opacity[/p]
  • [p]Improved visual cues for Confuse effect[/p]
  • [p]Dodge Bomb added + shots & distance rework[/p]
  • [p]Slight increase in Fire-shot refresh rate
    [/p]
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