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  3. Introducing MONSTER PORTAL !!!

Introducing MONSTER PORTAL !!!

Hello!

I had debated this for awhile and finally decided to pull the trigger on it. There are many major updates and bug fixes to the game as well as 7 new gems!! Also changed a game mechanic where passive slot gems can refresh when not in active slots so you can real-time flip back and for to fully utilize your spells! It is a fun mechanic that engages more gems and is skill based in the heat of battle to know which spells you need and when.

Updates:
  • Added 7 new unique gems that can only drop from monsters/bosses/or paths
  • Created new particle effects for the new gems as well as implemented them into level up choices (can't buy in the store)
  • Made it so gems new can refresh while in passive slots
  • Added text below gems when on the ground to reference what they do
  • Fixed Greedy and Death Eater path bugs
  • Updated 2nd level with how boss comes out
  • Fixed bug with 1st level boss
  • Updated concept art in game and on steam store
  • New trailer on steam store
  • Updated menu screens
  • Capped how many monsters can spawn in a room at a time to help with lag issues
  • Balanced final boss and added final monster portal to also defeat with final boss fight


I am working to fully release the game in September tentatively. Either way I will continue to work on it and make it better. I appreciate all reviews and feedback! Thank you!

Welcome to "Monster Portal" !!!