1. Monster Portal
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  3. Major update for "Monster Portal" before planned release in February 2025!

Major update for "Monster Portal" before planned release in February 2025!

Major update!






    [h2]Major changes [/h2]

  • Each hero now has his own ultimate ability
  • Added 2 loot bosses that randomly spawn
  • Game play paths are now unlock-able through various tasks ("Way of the X")
  • Created a Chaos Totem with random positive/negative effects chosen at random if accepted
  • Added an instance where magical "fairies" spawn and if you catch enough you level up
  • Toggle on/off new gem refresh rates (quick reference GUI)
  • New gem info window when hovering over gems
  • No cap for gem/player leveling anymore
  • Gems are now named
  • Added new monsters
  • Added new monster player effect (confusion)
  • Added text when poisoned, slowed, stunned, or confused for player visibility
  • Updated knock-back for certain gems

    [h2]Audio/Visual updates[/h2]

  • Various new sound effects and particle effects
  • New particles on upgrade screen
  • Updated 3nd level boss AOE attacks
  • Updated 2nd level boss AOE attacks
  • Updated 1st level boss spore AOE attacks
  • Updated first level minion shot
  • Updated store art
  • Updated character selection art and hero info
  • Updated tornado particles
  • Updated nova burst particles
  • Added descriptions of gems in store
  • Reduced poison particle effects for better player visibility
  • Fixed pause menu music issue

    [h2]Performance/Bugs[/h2]

  • Fixed an infinite loop crash
  • Optimized sprites for drastically increased game-play performance
  • Fixed bugs for slowing monsters
  • Large overall optimization of code/sprites/particles