🟪 Behind-The-Scenes: quick note from Leo
Hey! I'm Leo Fernández Infante, from Retro Forge team. 

My role in the team is mainly programming. As working in a small team, we usually touch a bit of everything, but I would say my main tasks have been Gameplay and Enemy Programming, as well as some Production here and there.
Despite we are already industry veterans, Souldiers, our first title as an independent studio, is a very challenging project from many points of view.
It's so rewarding to see how things fit together as we keep crafting our little game... Releasing it and watching people enjoy playing it as much as I've enjoyed developing it is a childhood dream come true.
[h3]FAVORITE CHARACTER?
[/h3]
Personally, it's hard for me to choose a single preferred class because they are so different from each other, but I would say the Scout's balanced attack vs defense skills would fit best with my style of play!
[h3] 💜 Wishlist Souldiers:[/h3]
https://store.steampowered.com/app/1419160/Souldiers/


My role in the team is mainly programming. As working in a small team, we usually touch a bit of everything, but I would say my main tasks have been Gameplay and Enemy Programming, as well as some Production here and there.
Despite we are already industry veterans, Souldiers, our first title as an independent studio, is a very challenging project from many points of view.
It's so rewarding to see how things fit together as we keep crafting our little game... Releasing it and watching people enjoy playing it as much as I've enjoyed developing it is a childhood dream come true.
[h3]FAVORITE CHARACTER?
[/h3]

[h3] 💜 Wishlist Souldiers:[/h3]
https://store.steampowered.com/app/1419160/Souldiers/