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  3. 🟪 Behind-The-Scenes: here's a quick note from Sergio!

🟪 Behind-The-Scenes: here's a quick note from Sergio!

Hi my name is Sergio Martín!

As developer at Souldiers I have worked in many technical aspects as Gameplay mechanics, Technical level design scripting and GUI among many others. I have been working on videogames industry for more than 10 years.

Souldiers is my first game as independant developer but my 8th game in my carreer, but this does not mean it has been just another game.



Being part of Souldiers and Retro Forge has meant to me the most challenging adventure in my carreer. Souldiers condense all the hard work of the team during almost 4 years. Now that the goal is near, I am very proud of what the team has achieved with Souldiers.

Souldiers is our all in bet, we have put the best of our selves in this gorgeus adventure.

FAVORITE CHARACTER?
My favorite character in Souldiers is the Caster. It is a character with great destructive power, with the counterpart of being more fragile, it can be a good option for those players with a more precise combat and who value having a reward when you carefully measure your actions in combat.

Also, if you like magic, this character has bonuses when using skills that require mana.