Precision Shooting Preview
Hey Survivors,
It's been a wild ride since launch, and it's been non-stop work on crafting updates to address the most common feedback we're receiving from players. Last week, we released the first major patches on Steam to begin improving the over-the-shoulder and first-person shooter views. We're now taking things quite a bit further, and introducing precision aiming systems for these views to offer modern-feeling controls, while keeping all the survival horror fun.

Likely sometime in the next week or two, the following updates will be released first on Steam, then consoles afterwards once it is battle tested.

Take a peek below for some shots showing these new views in action! Once this patch is live and deployed to all platforms, we will continue updating the game based on the most common player feedback, so please keep sending it in.

It's been a wild ride since launch, and it's been non-stop work on crafting updates to address the most common feedback we're receiving from players. Last week, we released the first major patches on Steam to begin improving the over-the-shoulder and first-person shooter views. We're now taking things quite a bit further, and introducing precision aiming systems for these views to offer modern-feeling controls, while keeping all the survival horror fun.

Likely sometime in the next week or two, the following updates will be released first on Steam, then consoles afterwards once it is battle tested.
- Modern, precision aiming for FPS and OTS views. OTS precision view will now become the default view perspective instead of fixed-camera. When aiming in precision mode, you will see a crosshair appear instead of the targeting laser. Aim for the enemy's head or torso to deal additional damage based on what you strike. Leg shots do significantly less damage. Fixed camera mode is unaffected by these changes.
- FPS view has been improved to give you a greater view of your character's hands, weapons and body. When aiming, your weapon will be visible at most angles. You can freely look and pan in every direction just like in a typical FPS. When not aiming and looking down, you'll see much more of your character's body. You will also track your body movement much more accurately in FPS view as well.
- OTS view has been improved to more accurately track the character's movement as well. You will have additional flexibility for vertical and horizontal aiming as well.
- Numerous graphical and UI glitches have been addressed, giving you a smoother, more polished view experience.
- Retro survival horror OTS/FPS views will still be accessible via a toggle in the ingame options menu if you'd like to return to the simpler times.
- Fixing issues where the camera view may change when you're using a menu.
- Damage and difficulty adjustments based on player feedback.

Take a peek below for some shots showing these new views in action! Once this patch is live and deployed to all platforms, we will continue updating the game based on the most common player feedback, so please keep sending it in.
