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Hotfix v0.14.6.17

Here are a few hotfixes based on user reports. You can send in your own reports via the ESC -> Help -> Report a Bug button which can also upload your save file if you enable the check box.

Sorry for the frequent updates -- we just want to make sure we make things right for a few users. We are trying our best to limit the number of patches per month!

[h3]🛠️ General Fixes[/h3]
  • Fixed a crash that could happen with fast traveling to specific crafting configurations (if you sent us a bug report where you crashed when teleporting to Pop Pop's house, this should be fixed now)
  • Fixed a rare case if an employee was loaded beneath the ground causing them to die and making their status show as "Home" instead of loading in properly in the "Working" state
  • Adjusted interactable collider for North Star platform to resolve a user's issue where they placed an North Star item on the platform and couldn't get it out
  • Adjusted Prologue building and Shoe Box LOD ranges

Hotfix v0.14.6.16

[h3]➡️ Changes[/h3]
  • Added Dumpster and Trash Can Cart as valid shop trash can items
  • Customers now require a little more trash before they leave a dirty shop review for better leeway


[h3]🛠️ General Fixes[/h3]
  • Fixed Beauty not updating properly when drag selecting items into containers
  • Fixed employee clothing not visible on client if client is in a different chunk than the host
  • Fixed employee preview clothing renderer not updating properly for clients
  • Possibly fixed eyebrow / beard hair not saving (we couldn't repro this but added a blind fix)
  • Possibly fixed shop sign UI not being counted as being in the shop (also couldn't repro this but added a blind fix)
  • Fixed a case where fire attribute could be applied for 9999 seconds
  • Made it more lenient for AI to navigate to trash cans
  • Fixed Beauty not applying/reapplying properly when unloading certain prop chunks while not unloading terrain chunk
  • Fixed some electricity nodes being disconnected on load due to some optimizations
  • Fixed code exception with nav mesh save code

Hotfix v0.14.6.15

[h3]🛠️ General Fixes[/h3]
  • Fixed being unable to plant Crop Plot with the Bamboo Hoe near Freda's farm despite there being valid grass/dirt (unfortunately, this is the one place where it really needed to work)

Hotfix v0.14.6.13

Here's a very small hotfix to resolve an issue where some users could click on the "Scrap All" button on their own death box, accidentally turning all their belongings into Scrap.

[h3]➡️ Changes[/h3]
  • Scrap All button is no longer available on death boxes spawned in after this update (old ones will still have them)
  • Removed in-game backup save prompt that was unintentionally in the game because I accidentally pushed our work in progress code

24 new community advice tips!

Here's our next batch of community advice for the loading screen! If you'd like to participate, join us over at https://discord.gg/Saleblazers

[h3]🧠 New Community Advice Loading Tips[/h3]
  • "Your only limit is your imagination." - Kei
  • "Craft an anvil and keep it in your inventory to make emergency repairs." -Nyla Grey
  • "If you can't carry it, scrap it." -Anonymous
  • "Embrace the Desert's greater danger for greater rewards." -Anonymous
  • "When the Island gives you enemies, turn their gear into sales at your store." - Anonymous
  • "As an avid gatherer, it is your responsibility to replant what you gather. Don't neglect your seeds!" - Anonymous
  • "Purchasing new shop plots will also unlock new locations for your employees to gather from!" -JazDog
  • "Fear not the deal." -Anonymous
  • "Keep building." -Anonymous
  • "Knife attack combos can stunlock you. Parrying gives you an opening." -Anonymous
  • "Employees working after the shop closes can restock and check out any remaining customers." -Anonymous
  • "Shopping customers remain in a shop even after the shop closes." -Anonymous
  • "Carry a torch at night and bring a friend!" -Cyraine
  • "Layer different building materials of doorways, beams, and fences to create new wall styles." -Cyraine
  • "Hide electrical wires and extensions behind furniture, walls, and floors." -Cyraine
  • "Building materials have different integrities. Try stone and carbon beams for taller and wider builds." -Cyraine
  • "You can put signs on your crates to help keep organized." -Cyraine
  • "Throw grenades at bamboo to harvest more quickly. Wildlife and passersby may be harmed." -Cyraine
  • "Higher rarity items sell for more." -Cyraine
  • "You can build anywhere in the world, but you can only run a shop on designated plots." -Cyraine
  • "Throw food and drinks at customers to satisfy their hunger and thirst. Caution with poisons, explosives, and sharp objects." -Cyraine
  • "If you don't have enough money to activate a teleport totem, you can activate it later from the map." -Cyraine
  • "Press shift to freely place objects on top of one another." -Cyraine
  • "Lock-pick behind closed doors, and they'll never know something's missing." -Cyraine
  • "If you can steal it, you can sell it." -Cyraine


v0.14.6.12 Patch Notes


We've also fixed some minor issues in this patch. Please do let us know via ESC -> Help -> Report a Bug with your save file uploaded if you still encounter any navigation issues after this patch.

Make sure your waiting queues are on plot floors, you have an open sign near your shop floor, and that all customer interactable items are placed on top of floors. Customers can't access items if they aren't placed on floor tiles.

[h3]➡️ Changes[/h3]
  • Added 24 new Community Hints
  • Showers are larger now
  • Changed Washing Machine and Dryer to heavy melee combo


[h3]⚙️ Optimizations[/h3]
  • Optimized Bellcursed Torch particles slightly


[h3]🛠️ General Fixes[/h3]
  • Fixed rare edge case where if an autosave occurred at a specific chunk load configuration that the shop's nav mesh could be messed up
  • Added fallback to tutorial skip door if you somehow trigger it after getting into the shop
  • Fixed scenario where employee could be saved as fighting and never stop fighting
  • Fixed Washing Machine and Dryer items flying around like crazy
  • Fixed a hole near Kazai Castle allowing players to get underneath the river
  • Temporarily disabled loading backup save from within the ESC menu for now until we reconfigure the backup save flow to work in-game instead of in the lobby