1. Fraymakers
  2. News
  3. Tester Build Update v0.4.2-v0.4.3

Tester Build Update v0.4.2-v0.4.3

General

Gameplay

  • Hitting a grabbed character with a light hit no longer releases them from the grab
  • Layered assets will now appear in game the way they do in FrayTools
Controls

  • Additional fine-tuning for analog movement inputs
    - Crouch input now has a dedicated threshold when playing with analog stick (reduces accidental crouching)
    - Slight analog threshold adjustments for crouch, dash, tap jump, and drop through
    - Thresholds for all analog stick actions now scale proportionally to the stick's effective range between its deadzone and radius
    - (v0.4.4) Fixed broken right stick/triggers
Menu

  • You can no longer “select” locked content
  • Hovering over a character and toggling the port off no longer shows the garbage color render
  • Locked content palette now displays appropriately
  • Announcer no longer repeats character name when tabbing port from playable to CPU
Playable Characters

Octodad

  • Grab and Grab Hold
    -Sprites added
Welltaro

  • Forward Strong
    -Y Speed on second hit updated (-10 -> -9)
    -Clean sketch added
    -Vfx positioning updated
  • Neutral Special / Neutral Special Air
    -Clean sketches added
    -Heart Balloon now spawns 9 frames later
    -Note: Heart Balloon’s current spawn position is Welltaro’s feet - this is planned to be updated to correlate with the animation.
    -Heart Balloon sprite updated
    -Balloon string is now thinner
Assists

The Bard

  • Charge value decreased (100 -> 75)
Diogenes

  • First hit takes 8 frames longer to come out
  • Strong hit damage lowered (15 -> 9)
  • Hitboxes adjusted
    -Now tighter and focused on the pot for the strong hit.
  • Charge value increased (125 -> 150)
Josef

  • Charge value decreased (100 -> 75)
The Kid

  • Damage decreased (30 -> 20)
  • Knockback Growth decreased (100 -> 85)
Kragg

  • Charge value decreased (100 -> 75)
Pizza

  • Paint duration decreased (10 seconds -> 3 seconds)
  • Startup increased (15 -> 17)
  • Charge value increased (100 -> 150)
The Silent

  • Poison extension on hit decreased (2 seconds -> 1.5 seconds)
  • Poison cap reduced (7 seconds -> 6 seconds)
Tankman

  • Charge value decreased (150 -> 100)
Fraymakers Content Exporter (v0.1.1)

Bug Fixes

  • Assets that are rotated and flipped at the same time will now appear in game the way they they do in FrayTools