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EA Update v0.7.1 - Mini Bug Fixes (and cool new Welltaro flame effect)

General

Hit Sparks
· Spike
    - New work in progress sprite added.

Playable Characters

The Watcher
· Bug Fixes
    - Fixed bug that prevented Wrath Strongs from becoming stronger after charging.
    - Fixed bug that allowed you to switch from a Calm to a Divinity special mid animation if you triggered Divinity during the Calm animation and landed.
    - Fixed bug that sometimes prevented Calm and Wrath from changing palettes online.
    - Fixed bug that caused the Watcher to go into special fall when hitting an opponent while teleporting from the ground to the air using side special.
· HUD
    - Mantra meter now dynamically moves underneath your HUD when the Gameplay Options HUD location setting is set to "top".
· Back Air
    - Sparkle effect position and timing adjusted.
· Down Air
    - Sparkle effect position and timing adjusted.

Welltaro
· Neutral Air
    - Corrected incorrect colors and missing pixels on pixel art.
· Up Throw
    - Effects added.
    - Keyframe physical placements slightly adjusted.
    - Endlag visually adjusted to play through the keyframes a bit more slowly. Frame data is unchanged.
· Forward Throw
    - Endlag visually adjusted to play through the keyframes a bit more slowly. Frame data is unchanged.
· Down Throw
    - Endlag visually adjusted to play through the keyframes a bit more slowly. Frame data is unchanged.

Assists

Captain Viridian
· Bug Fixes
    - Fixed bug that caused you to land after hitting with a grounded attack while gravity is flipped.
    - No longer interrupts an attack to lift you off the ground while gravity is flipped. You will now be lifted off the ground once the attack ends.